Yifes wrote on Apr 5, 2012, 16:39:
Not what I was saying at all. Do you want cliff notes? It seems like you have a habit of jumping late into a conversation and only picking up part of the discussion. And if you have a problem with the way I defend Bioware's decision after the trashing it got on these forums, then you have some serious double standards.
I love the double standard the bioware-defenders employ.
Bioware supposedly went with this ending because there could be "LOTS OF SPECULATION BY EVERYONE" but when people start to analyze and disassemble the ending,(which usually turns out poorly for the ending, considering the terrible writing) we get the people coming out of the woodwork, claiming that the problem people are having is that they are over thinking it.
The PA article touches on this,this is why bioware fanboys love to point at it, just as the CEO of bioware did.
One of them says, they get an ending but they never look at the other endings. There is also the comment about Mass Relays, He obviously knows something happens, but he won't look into it (and clearly he never played arrival, which quite plainly states and shows what happens, so he hasn't even really played the entire game.) He's willingly burying his head in the sand to help try and make the experience more enjoyable.
Also, I paid Bioware around $200 to play 3 games, not for a 10 minute cinematic. If that's the only thing you care about, no wonder you feel screwed.There is no threshold, where once enough time has elapsed, everything in the game can be garbage and we should all be okay with it.
I think the point is they care about all of it, that's what makes the last 20 minutes so terrible. DXHR also had a terrible ending, but few people put 200 hours into the game, so when the shit ending came up, it wasn't as painful as people weren't invested as much.
I don't know why fanboys are so defensive of the ending, when the 'new one' comes out they are going to defend it just as vehemently as they did the first one.