InBlack wrote on Mar 28, 2012, 10:32:
Im pretty sure that this new Simcity is built around a very robust multplayer component.
SpectralMeat wrote on Mar 28, 2012, 10:36:InBlack wrote on Mar 28, 2012, 10:32:
Im pretty sure that this new Simcity is built around a very robust multplayer component.
Kind of like the last C&C game was. That didn't do too well either. You lost your network connection to EA servers, you lost your "single player" progress.
Beamer wrote on Mar 28, 2012, 10:35:
Well, they improved the series before they ruined it. Drives me nuts when people don't acknowledge that. Do we really need to list all the shit titles Maxis put out prior to being acquired? SimCity 3000 and SimCity 4 were both wholly EA as well.
Dmitri_M wrote on Mar 28, 2012, 10:39:
I realise the game activists on Bluesnews didn't play it but this sounds identical to Anno 2070's online component. Essentially there are gameplay mechanics that all players vote on or take part in that have bonus effects on your SP gameplay. I imagine all Simcities will exist within a fictional country and players will be able to vote for "presidents" or global policies that have bonus effects within SP gameplay.
Your SP games are still available when the network is offline, just that certain of these meta features are not.
ASeven wrote on Mar 28, 2012, 10:23:
What the fuck.
WHAT THE FUCK.
SimCity has always been a singleplayer experience. Always. If there's a game that didn't need multiplayer and certainly didn't need an always-on online DRM is this series! Holy fuck is there anything publishers won't fucking ruin?
InBlack wrote on Mar 28, 2012, 10:32:
In any case, its a no buy from me anyway for two reasons. First Origin, second EA.