Drezden wrote on Mar 28, 2012, 13:06:
I unfortunately can't entirely argue with their methods when so many people do pirate games.
Well that speaks to your own problems, not others. Granting their methodology in the face of actual logic and history doesn't make much sense. The industry can't just play the piracy bogeyman whenever it pleases and expect people to quietly put up with it.
q[It would be a whole other thing if they made you be connected just to play and that was it. But they piggybacked a lot of features onto being connected to make it less of a kick in the balls. And people want to give them grief for that. At least that is how I look at it.
Fair enough but I don't agree. People want to give them grief for removing functionality and not really offsetting it with something. Introducing arbitrary functionality for the sake of doing so is kind of silly and it starts the whole business vs design argument, hence people being upset. They could have preserved the series long established offline functionality easily enough without impacting any (supposedly) genuine efforts for improving MP features.
Also Antdude makes an interesting and valid point about their "online efforts" with this franchise by the way.