HorrorScope wrote on Mar 20, 2012, 11:08:
DA2. Played demo, what I found how it worked best was to scrap pause base and play it full action. To me it played great that way and the spawns in that case were not a problem. HOWEVER there was a legion of players that were ready for more pause base action and spawns and such broke that.
It was definitely made first and foremost to play as Hawke, have the others on auto, and run around smacking shit. It could be a competent strategy RPG on higher difficulty levels but only in spite of itself.