Star Wars: The Old Republic Patch Plans

A Community Q&A for Star Wars: The Old Republic offers answers to fan-submitted questions about the force-powered MMORPG. This offers details on the game's next major patch, outlining plans for new animations, space port changes, new LFG functionality, and also touches on the possibility of providing more ship customization features at some point further down the road. Thanks VG247.
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Re: Star Wars: The Old Republic Patch Plans
Feb 27, 2012, 19:04
57.
Re: Star Wars: The Old Republic Patch Plans Feb 27, 2012, 19:04
Feb 27, 2012, 19:04
 
Creston wrote on Feb 27, 2012, 14:25:
Lorcin wrote on Feb 27, 2012, 02:16:
Creston wrote on Feb 26, 2012, 23:51:
On topic : Has anyone played through several of the classes' storylines? Are they different enough to warrant playing through them, or are even those just variations of "go here and kill X of Y?"

Creston

There's a Class plot line per planet but that is maybe 5 missions which is specfic to the class. The other missions you pick up on each planet are the same as the other classes.

Shit. So much for this being 8 single player games in one...

Thanks Lorcin. Edit : Thanks as well Jonny!

Creston

It's not quite that simple. The class missions, while a bit sparse, are in fact well worth it to me to create characters of each class. But there's more than that. There's also interactions with all of the 6 companions each of the 4 base classes comes with, which can vary from simple conversation missions to full-fledged unique quests. And then there's also things that make all the other common quests different for your different characters. First, there's always several choices (some of which actually make a real difference depending on how you choose) and you'll find yourself choosing different options for different characters based on whether you decide to play light side or dark side, but also based on what your companion of choice is probably going to like or dislike. You also get some different options and cutscenes depending on whether you're a sith/jedi or not, and you also get different options depending on gender.

There's also alternatives to questing for leveling. If you've already leveled one character and you're not finding the differences in repeat quests to be different enough, you'll find you can level very quickly by doing your class & companion quests, space combat misssions, and flashpoints. The downside here is that space combat gets very repetitive and it can be difficult to find a group for flashpoints due to dwindling populations. Things that were easy to find a group for in the first month are now basically a crapshoot.

It's still worth the monthly sub for me at this point, because I'm still enjoying playing my various alts (I have at least 1 of each base class on empire side). That being said, I'm fairly certain I'll be permanently done with the game in another 3-6 months.
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