Star Wars: The Old Republic Patch Plans

A Community Q&A for Star Wars: The Old Republic offers answers to fan-submitted questions about the force-powered MMORPG. This offers details on the game's next major patch, outlining plans for new animations, space port changes, new LFG functionality, and also touches on the possibility of providing more ship customization features at some point further down the road. Thanks VG247.
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51.
 
Re: Star Wars: The Old Republic Patch Plans
Feb 27, 2012, 09:18
51.
Re: Star Wars: The Old Republic Patch Plans Feb 27, 2012, 09:18
Feb 27, 2012, 09:18
 
.net_Drifter wrote on Feb 27, 2012, 02:21:
Still not enough though to get me to buy the game. I've heard too many times, from devs and those who are enthusiastic about a game, how great it will be only to be let down.

Well, I'm not sure what you expect. Since there is no subscription fee, the risk is minimal. Even if you only get a couple of weeks enjoyment, you got your money's worth, compared to most single player games released nowadays. Everything about the PvE and the PvP suggests an evolution to the genre instead of the same re-hashed shit. Granted, there are going to be basics that all mmo's have... character building, skill trees, killing mobs, doing quests, etc. etc., but this is the first game I've seen where the approach is "to encourage cooperative play without forced grouping", and the design is not intrusive to a hard core soloer.

The only thing I can suggest is that you wait for the post-launch reviews and then decide. You won't be missing anything by avoiding launch. As a matter of fact, you'll probaby avoid the inevitable launch woes of their servers being overloaded.
Get your games from GOG DAMMIT!
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 Re: Star Wars: The Old Republic Patch Plans
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