Star Wars: The Old Republic Patch Plans

A Community Q&A for Star Wars: The Old Republic offers answers to fan-submitted questions about the force-powered MMORPG. This offers details on the game's next major patch, outlining plans for new animations, space port changes, new LFG functionality, and also touches on the possibility of providing more ship customization features at some point further down the road. Thanks VG247.
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Re: Star Wars: The Old Republic Patch Plans
Feb 27, 2012, 02:21
48.
Re: Star Wars: The Old Republic Patch Plans Feb 27, 2012, 02:21
Feb 27, 2012, 02:21
 
So I watched the 4 videos and pretty much saw the same run there, kill that mechanic I've seen in other games I've played online.
The graphics ranged from pretty good to downright dated (could be due to the age of the video though).
In fact, only two things caught my attention.
1. The fight with the dragon.
2. At the end, where the magic user became a tornado.

As for the comments here, I will admit the thought of a game based around dynamic events is intriguing, and a developer that actually listens to the community could be nice, depending on who they decide to listen to.
This seemed interesting too, as it might resolve one of my bigger complaints with MMOG's:
There is no kill stealing, there is no loss of loot rights, and you are rewarded for participating and "helping out" (whether it be a support role or a direct combat role).

Still not enough though to get me to buy the game. I've heard too many times, from devs and those who are enthusiastic about a game, how great it will be only to be let down.
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