Star Wars: The Old Republic Patch Plans

A Community Q&A for Star Wars: The Old Republic offers answers to fan-submitted questions about the force-powered MMORPG. This offers details on the game's next major patch, outlining plans for new animations, space port changes, new LFG functionality, and also touches on the possibility of providing more ship customization features at some point further down the road. Thanks VG247.
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Re: Star Wars: The Old Republic Patch Plans
Feb 26, 2012, 18:26
34.
Re: Star Wars: The Old Republic Patch Plans Feb 26, 2012, 18:26
Feb 26, 2012, 18:26
 
Quoted; because this guy knows what he's talking about.

Too add to this knowledgeable piece Blizzard is creating Titan, their next MMO. This will be the game breaker and teach gaming houses such as EA that you can have an original idea for an MMO and monetize it to rake in the cash yet again.

Why dont gaming housing learn from Blizzard's philosophy? The haters love to whinge about Wow, but its still king and making stupid amounts of money

Fion wrote on Feb 26, 2012, 15:44:

...

This also reminds me of the days of EQ, when people never thought the genre could grow beyond a few hundred k subs. That it was just a niche. Then WoW came out and proved it could have mass market appeal. But really as huge as WoW has become, I think it's the tip of the iceburg.

Gaming is becoming the primary medium of entertainment throughout the world. The movie industry is stagnating, as is the television industry and the music industry. Every year the number of gamers increases and we really are to the point that even the casual people (which is an absolutely massive group) are beginning to get into main stream gaming more and more. So the next great MMOG could have numbers that make WoW's success seem like EQs. Ten million players? Pff that's nothing given the potential of the genre.

I'm not saying GW2 is that game, but if it's successful it might give publishers and developers the drive to realize that they too can strike out and make a great and unique MMOG that one day could be played by tens of millions of people all over the world.
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