Gabe Newell on Valve Hardware and Owning Steam Games

An interview on The PA Report talks with Valve's Gabe Newell, discussing some general topics with Valve's Managing Director, whose beard is growing in nicely (though not to the magnificent degree mine has at this point). The discussion covers things like his work schedule, his fascination with wearable computers, the possibility Valve might someday sell hardware, pricing games on Steamand more (thanks nin). He also offers responses to questions about to what degree customers won games purchased on Steam:
But even from kind of a more general point of view, you have services like Steam or Origin where these many purchases and micro-transactions and all these transactions we’re making through multiple companies are kind of tied to this overreaching account. Do you have lawyers who kind of look at the legal implication of where exactly you fit into that relationship?

Yeah, we have lawyers who look at stuff all the time, I’m not sure I’m answering your question directly. It’s sort of like this kind of messy issue, and it doesn’t really matter a whole lot what the legal issues are, the real thing is that you have to make your customers happy at the end of the day and if you’re not doing that it doesn’t really matter what you think about various supreme court decisions or EU decisions. If you’re not making your customers happy you’re doing something stupid and we certainly always want to make our customers happy. And I think we have a track record of having done that.
View : : :
44.
 
Re: Gabe Newell on Valve Hardware and Owning Steam Games
Feb 20, 2012, 15:51
Dev
44.
Re: Gabe Newell on Valve Hardware and Owning Steam Games Feb 20, 2012, 15:51
Feb 20, 2012, 15:51
Dev
 
TheEmissary wrote on Feb 20, 2012, 15:45:
It wouldn't surprise me if part of the HL3 delay is that Valve is waiting for a certain level of hardware to become the norm.
Very very unlikely. None of the past valve games have particularly challenged the cutting edge in graphics technology when they came out, even the ones that came out and weren't console ported. They've had decent graphics for their time, but not cutting edge. In fact, thats one reason why they are fairly popular, they can run on almost anything with a graphics card if the details are lowered. And the original CS and TFC can even run on stuff with integrated graphics, since it has an option to use software graphics.
TheEmissary wrote on Feb 20, 2012, 15:45:
I however think the real reason for the delay is that Valve is notorious taking what ever is required to finish a game to their standards. "Valve Time".
Valve time has more to do I think with the way the company works and no management, so people aren't making the call to do a feature lock. That's one big reason why duke nukem forever was never finished by 3d realms, they never made the call to finish the dang thing and get it out. They were continually redoing it for new graphics engines. If it came out 5 years ago, it might have been more popular.
Date
Subject
Author
7.
Feb 20, 2012Feb 20 2012
 44.
Feb 20, 2012Feb 20 2012
   Re: Gabe Newell on Valve Hardware and Owning Steam Games
19.
Feb 20, 2012Feb 20 2012
72.
Feb 20, 2012Feb 20 2012
   a
74.
Feb 20, 2012Feb 20 2012
75.
Feb 20, 2012Feb 20 2012
76.
Feb 20, 2012Feb 20 2012
77.
Feb 20, 2012Feb 20 2012
       Re: jtw321@gmail.com
78.
Feb 21, 2012Feb 21 2012
        Re: jtw321@gmail.com
79.
Feb 21, 2012Feb 21 2012
        Re: jtw321@gmail.com
80.
Feb 21, 2012Feb 21 2012
81.
Feb 21, 2012Feb 21 2012
       Re: jtw321@gmail.com
86.
Feb 21, 2012Feb 21 2012
       Re: jtw321@gmail.com
47.
Feb 20, 2012Feb 20 2012
49.
Feb 20, 2012Feb 20 2012
59.
Feb 20, 2012Feb 20 2012
95.
Feb 21, 2012Feb 21 2012
104.
Feb 21, 2012Feb 21 2012