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Feb 10, 2012, 22:42 |
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Frags4Fun wrote on Feb 10, 2012, 21:16: Not even remotely close to photorealistic real-time games. Even the best looking games on the most powerful gaming PC's still lack realism. A big part of that is from consoles holding back gaming development. Also it depends on the resolution. If it was limited to standard definition, and not held back by consoles, I think we could be much closer. |
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1. |
Feb 10, 21:16 |
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Frags4Fun |
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2. |
Feb 10, 22:42 |
Re: etc., etc. |
Dev |
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4. |
Feb 10, 23:07 |
Re: etc., etc. |
Fletch |
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11. |
Feb 11, 08:54 |
Re: etc., etc. |
DNForever |
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12. |
Feb 11, 12:41 |
Re: etc., etc. |
Quboid |
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14. |
Feb 12, 01:16 |
Re: etc., etc. |
Fletch |
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15. |
Feb 12, 01:33 |
Re: etc., etc. |
Dev |
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5. |
Feb 11, 00:36 |
Re: etc., etc. |
Frags4Fun |
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18. |
Feb 12, 15:26 |
Re: etc., etc. |
Fantaz |
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7. |
Feb 11, 00:46 |
Re: etc., etc. |
jdreyer |
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8. |
Feb 11, 01:05 |
Re: etc., etc. |
PHJF |
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9. |
Feb 11, 01:15 |
Re: etc., etc. |
killer_roach |
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10. |
Feb 11, 05:37 |
Re: etc., etc. |
Orogogus |
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13. |
Feb 11, 13:41 |
Re: etc., etc. |
Dev |
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16. |
Feb 12, 12:31 |
Re: etc., etc. |
Orogogus |
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17. |
Feb 12, 13:44 |
Re: etc., etc. |
Dev |
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19. |
Feb 12, 15:49 |
Re: etc., etc. |
Orogogus |
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20. |
Feb 12, 16:34 |
Re: etc., etc. |
Dev |
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21. |
Feb 12, 17:17 |
Re: etc., etc. |
Orogogus |
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22. |
Feb 12, 19:27 |
Re: etc., etc. |
Dev |
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23. |
Feb 12, 20:28 |
Re: etc., etc. |
Orogogus |
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24. |
Feb 13, 02:38 |
Re: etc., etc. |
Dev |
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25. |
Feb 13, 03:19 |
Re: etc., etc. |
Orogogus |
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26. |
Feb 13, 04:56 |
Re: etc., etc. |
Dev |
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27. |
Feb 13, 14:12 |
Re: etc., etc. |
Orogogus |
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3. |
Feb 10, 23:04 |
Re: etc., etc. |
shiho |
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6. |
Feb 11, 00:45 |
Re: etc., etc. |
space captain |
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28. |
Feb 13, 14:23 |
Re: etc., etc. |
Dev |
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29. |
Feb 13, 16:05 |
Re: etc., etc. |
Orogogus |
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30. |
Feb 14, 06:04 |
Re: etc., etc. |
Dev |
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31. |
Feb 15, 04:11 |
Re: etc., etc. |
Orogogus |
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