Creston wrote on Feb 7, 2012, 22:45:
Is that what's happening, or is it just a case of the bsa overriding everything in the "data" folder?
Though now that I think about it, that's exactly the opposite of the way that Bethesda's games normally work... Hmmm, weird. Don't know why Beth would deliberately break a ton of texture mods that way...
Creston
That's happening as far as I understand from texture and nif modders. There's a two way flagging system that allows you to flag your textures high or low res. High res will always get priority in loading as long as the associated ESP is loaded, and it can find the BSA. Otherwise it will default to loose files, or to the specified bsa.
I work more so in the scripting area, but in the closed modder forums that I frequent there's no shortage of grumbling over it.
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken