Draugr wrote on Jan 28, 2012, 16:58:
Alamar wrote on Jan 28, 2012, 16:17:
And lastly, as much as any of our Blue's readers want this in their (grubby little) hands (minus those griping about the 'new' greedy Blizzard), Blizzard wants it out that much more than you : )
Blizzard business practice as usual, with more visibility...
You put new in quotes, but in actuality Blizzard has been Merged with Activision for over 3 years now. You might not have complaints about directions they've taken, but to not acknowledge that they are under different leadership is just wrong. A lot of their structure stayed intact, because what they had works. That doesn't mean they still don't receive orders from The Activision-Blizzard umbrella. They are just expected to handle things on their own.
Actually, all I really mean by 'new', is that Blizzard has always been greedy, so yes, I don't feel that Activision is what turned them into this : )
AnointedSword wrote on Jan 28, 2012, 16:55:
However, to make major game changes like this, this late into the game shows signs of bad decision making by leadership within the d3 team.
While opinion is always a large factor, I disagree that the above listed changes are 'major'. I also feel that, again, this is only a factor because we know about it... If Blizzard didn't have such open closed beta's, we would know about a few generic features, and them getting cut wouldn't really amount to much...
In the end, I hold my judgement of the game until I play it... Lamenting (at that time) about features that could have been in, will happen, but that's also nothing new. I enjoyed Torchlight, even though I couldn't play through it a second time, and I hate that they cut (or didn't intend to include from the get-go - who knows) multiplayer.
And I realize this (game feature visibility) is just part of our gaming culture... Hype needs to be generated early, and people feel cheated when the features they hyped about are removed, as they are, in just about every single big budget game ever released : )