More Diablo III Cuts

The Diablo III Forums have word that the Scrolls of Companion and Scrolls of Reforging have been dropped from the Diablo III beta among the recently announced systems changes for Blizzard's action/RPG sequel (thanks VG247). Here's word:
Nethaera Community Manager A few more changes have made their way in to Diablo III beta patch 10, including the removal of Scrolls of Companion and Scrolls of Reforging, and we’ll be updating the patch notes to reflect that.

In both cases these are features we felt were underdeveloped and just not quite good enough for the game in their current state. The companion pets felt like they were mandatory to maximize play efficiency and some of the pets were too cutesy for the gritty, dark world of Sanctuary. Neither of those are issues we felt like we could solve without a lot of additional work, and we’re trying to close in on a solid release date for the game, not move further away. When weighing these systems against releasing the game, we decided to cut these scrolls and stay on track for the game’s release.

We think we can make companion pets into a much cooler system (both mechanically and visually), and evolve the reforging scrolls into a more meaningful system at some point in the future. For the time being, they will not be in the initial release of the game.
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47.
 
Re: More Diablo III Cuts
Jan 28, 2012, 09:41
47.
Re: More Diablo III Cuts Jan 28, 2012, 09:41
Jan 28, 2012, 09:41
 
Well, that's rather my point. If they had such a neglible affect on the game, why would they "feel" like they are mandatory? It's an odd way to describe something if they are as pointless as it's suggested.
46.
 
Re: More Diablo III Cuts
Jan 28, 2012, 09:40
46.
Re: More Diablo III Cuts Jan 28, 2012, 09:40
Jan 28, 2012, 09:40
 
theyarecomingforyou wrote on Jan 28, 2012, 06:25:
Exactly. I think a lot of people are moaning for the sake of it.

Hardcore PC users?
They're too tough to moan and get their feathers ruffled over things they do not understand or have much information about.
45.
 
Re: More Diablo III Cuts
Jan 28, 2012, 09:40
45.
Re: More Diablo III Cuts Jan 28, 2012, 09:40
Jan 28, 2012, 09:40
 
I lose interest in this game everyday....
44.
 
Re: More Diablo III Cuts
Jan 28, 2012, 07:57
44.
Re: More Diablo III Cuts Jan 28, 2012, 07:57
Jan 28, 2012, 07:57
 
Bhruic wrote on Jan 28, 2012, 07:22:
Sounds like some people don't know how simple and almost invisible the Companion pets were in D3. They zipped around picking up gold, that's it. They were tiny and were barely visible. They did nothing else.

In principle, I agree that people are (again) vastly over-reacting...

With that said, however, I'm a bit confused about the pets. If all the pets did was pick up gold, why did the CM describe them as if "they were mandatory to maximize play efficiency"? It's hard to see picking up gold as something that mandatory.

He said they 'felt' like the were mandatory to maximize play efficiency.

With the pet picking up gold for you the level can be finished in 21m 54s.

Without the pet picking up gold for you the level can be finished in 22m 11s.

It's really such a non-issue.
43.
 
Re: More Diablo III Cuts
Jan 28, 2012, 07:22
43.
Re: More Diablo III Cuts Jan 28, 2012, 07:22
Jan 28, 2012, 07:22
 
Sounds like some people don't know how simple and almost invisible the Companion pets were in D3. They zipped around picking up gold, that's it. They were tiny and were barely visible. They did nothing else.

In principle, I agree that people are (again) vastly over-reacting...

With that said, however, I'm a bit confused about the pets. If all the pets did was pick up gold, why did the CM describe them as if "they were mandatory to maximize play efficiency"? It's hard to see picking up gold as something that mandatory.
42.
 
Re: More Diablo III Cuts
Jan 28, 2012, 06:25
42.
Re: More Diablo III Cuts Jan 28, 2012, 06:25
Jan 28, 2012, 06:25
 
Krovven wrote on Jan 28, 2012, 00:52:
Sounds like some people don't know how simple and almost invisible the Companion pets were in D3. They zipped around picking up gold, that's it. They were tiny and were barely visible. They did nothing else.
Exactly. I think a lot of people are moaning for the sake of it. I've completed the beta and used the Companion Scroll and it was pretty cheesy - a cute little creature that runs around picking up gold. But it only takes a second to grab the gold yourself. Personally I'm all for the idea of creating a companion pet system and I don't think they'll be charging extra for it - more likely they'll make it a higher level ability and will make a profit off rarer pets being sold through the marketplace.

If they start micro-transactions for cut features then I too will be offended but I'll wait for that to ACTUALLY HAPPEN before moaning about it.
"The price of freedom is eternal vigilance."
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41.
 
Re: More Diablo III Cuts
Jan 28, 2012, 06:20
Tomas
 
41.
Re: More Diablo III Cuts Jan 28, 2012, 06:20
Jan 28, 2012, 06:20
 Tomas
 
Fibrocyte wrote on Jan 28, 2012, 05:14:
The pay pets in WoW are vanity only. The companion pet in D3 has a purpose and unless there's a free version of the same pet they likely won't make a paid version.

Blue is just wrong making such an absurd headline for this topic.

Maybe he's wrong, but he's mirroring the sentiments of what I'm assuming is a large group of people.

Regardless, I find the vanity pets offensive as well.
40.
 
Re: More Diablo III Cuts
Jan 28, 2012, 06:03
40.
Re: More Diablo III Cuts Jan 28, 2012, 06:03
Jan 28, 2012, 06:03
 
Beelzebud wrote on Jan 28, 2012, 02:16:
All I know is that over the past two months Diablo 3 went from being a "no doubt I'm buying that", to "I'll wait and see."

I certainly won't be pre-ordering, or rushing out on the street date to buy a copy.

I feel the same way, and I'm in the beta. I'm actually much more looking forward to Torchlight 2 and Grim Dawn at this point.
39.
 
Re: More Diablo III Cuts
Jan 28, 2012, 05:14
39.
Re: More Diablo III Cuts Jan 28, 2012, 05:14
Jan 28, 2012, 05:14
 
Tomas wrote on Jan 28, 2012, 04:11:
I'm in the camp that believes the pets will show up as some sort of micro transaction goody. They already do it successfully in WoW, so why not in DIII?

"lol, look at that noob. He hasn't bought his $40 pet on the blizzard store yet, haha."

The pay pets in WoW are vanity only. The companion pet in D3 has a purpose and unless there's a free version of the same pet they likely won't make a paid version.

Blue is just wrong making such an absurd headline for this topic.
38.
 
Re: More Diablo III Cuts
Jan 28, 2012, 04:11
Tomas
 
38.
Re: More Diablo III Cuts Jan 28, 2012, 04:11
Jan 28, 2012, 04:11
 Tomas
 
I'm in the camp that believes the pets will show up as some sort of micro transaction goody. They already do it successfully in WoW, so why not in DIII?

"lol, look at that noob. He hasn't bought his $40 pet on the blizzard store yet, haha."
37.
 
Re: More Diablo III Cuts
Jan 28, 2012, 03:04
37.
Re: More Diablo III Cuts Jan 28, 2012, 03:04
Jan 28, 2012, 03:04
 
Creston wrote on Jan 28, 2012, 01:02:
We think we can make companion pets into a much cooler system (both mechanically and visually), and evolve the reforging scrolls into a more meaningful system at some point in the future

Ie, we feel that we should just take this feature out of the game, and charge you extra for it in the future in the form of DLC / expansion.

Creston

Ding, Ding, Ding!
X gets the square!
36.
 
Re: More Diablo III Cuts
Jan 28, 2012, 02:33
36.
Re: More Diablo III Cuts Jan 28, 2012, 02:33
Jan 28, 2012, 02:33
 
I think Blue is getting a hang of coming up with good community riling up headlines...
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35.
 
Re: More Diablo III Cuts
Jan 28, 2012, 02:16
35.
Re: More Diablo III Cuts Jan 28, 2012, 02:16
Jan 28, 2012, 02:16
 
All I know is that over the past two months Diablo 3 went from being a "no doubt I'm buying that", to "I'll wait and see."

I certainly won't be pre-ordering, or rushing out on the street date to buy a copy.
34.
 
Re: More Diablo III Cuts
Jan 28, 2012, 01:18
34.
Re: More Diablo III Cuts Jan 28, 2012, 01:18
Jan 28, 2012, 01:18
 
Reforging scrolls? Meh, not too worried about those, just bake some new items with the Blacksmith.

I hope this isn't the developer attitude about dropped loot because there is already too much reliance on crafted loot since its so superior to all of the known beta drops. Players shouldn't be stuck grinding out crafting mats or hoping for incredibly rare drops with little in between. Maybe the answer will be to use the auction house but I have no desire to use either version of the AH.
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33.
 
Re: More Diablo III Cuts
Jan 28, 2012, 01:02
33.
Re: More Diablo III Cuts Jan 28, 2012, 01:02
Jan 28, 2012, 01:02
 
We think we can make companion pets into a much cooler system (both mechanically and visually), and evolve the reforging scrolls into a more meaningful system at some point in the future

Ie, we feel that we should just take this feature out of the game, and charge you extra for it in the future in the form of DLC / expansion.

Creston
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32.
 
Re: More Diablo III Cuts
Jan 28, 2012, 01:00
32.
Re: More Diablo III Cuts Jan 28, 2012, 01:00
Jan 28, 2012, 01:00
 
One thing that seems to be getting missed in all of this, is that aside from the somewhat minor Scrolls, Patch 10(the latest beta patch) also removes 40% of the Shared Stash space. Patch 9, 5 tabs of available storage, Patch 10, only 3.

That IS major, and of course no Blizzard comments about it on the few threads bringing it up.

Companions will probably be back in some form or another, I used them like once in the beta. Reforging scrolls? Meh, not too worried about those, just bake some new items with the Blacksmith.

Losing that much storage space, probably to have it sold back later as some sort of paid feature? That REALLY sucks if it turns out that way at retail.
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31.
 
Re: More Diablo III Cuts
Jan 28, 2012, 00:52
31.
Re: More Diablo III Cuts Jan 28, 2012, 00:52
Jan 28, 2012, 00:52
 
Sounds like some people don't know how simple and almost invisible the Companion pets were in D3. They zipped around picking up gold, that's it. They were tiny and were barely visible. They did nothing else.

It's not like Torchlight where the pets had an inventory, items could be equipped, give them spells to use, they contributed in combat, abilities that upgraded their power, you could send them to town to sell for you, feed them fish to turn them into a more powerful creature for awhile and I'm sure other things I'm forgetting. You could have them loot for you, but you had to click on what you wanted them to loot, so there was limited control.

As pets were in D3, they won't be missed.

30.
 
Re: More Diablo III Cuts
Jan 28, 2012, 00:18
El Pit
 
30.
Re: More Diablo III Cuts Jan 28, 2012, 00:18
Jan 28, 2012, 00:18
 El Pit
 
"We think we can make companion pets into a much cooler system". Yeah. Pay per pet! Pay per pet! Pay per pet!!!
"There is no right life in the wrong one." (Theodor W. Adorno, philosopher)
"Only a Sith deals in absolutes." (Obi-Wan Kenobi, Jedi)
29.
 
Re: More Diablo III Cuts
Jan 28, 2012, 00:18
29.
Re: More Diablo III Cuts Jan 28, 2012, 00:18
Jan 28, 2012, 00:18
 
Doombringer wrote on Jan 27, 2012, 22:29:
Whatever happened to When It's Done?

You can bet these will return as part of a patch/expansion with a dollar amount attached. In the case of "pets" I'm sure we'll see some on the Blizzard Store at the same time.

I remember those heady days of Warcraft 2, when it was more about making a kickass game... and not trying to milk a buyer's money-teat.

And they're not even offering reach arounds like direct IP play or lan play.

I suppose I should apply for the beta, since I won't be buying retail. Just to see what all the hubub is about. Bring on Torchlight2.
28.
 
Re: More Diablo III Cuts
Jan 28, 2012, 00:10
28.
Re: More Diablo III Cuts Jan 28, 2012, 00:10
Jan 28, 2012, 00:10
 
RollinThundr wrote on Jan 27, 2012, 22:39:
You folks do realize Vivendi already owned Blizzard and still hold a majority stake in ActivisionBlizzard prior to their merger with ACTV, right? I'd chalk this more up to Blizzard project management being permanent riders of the failboat than Activision.

Don't be naive. Blizzard's merger with Activision created... wow, ActivisionBlizzard. And it is at that time we started seeing some "interesting" changes in regards to how they were handling WoW, then SC2, and now apparently D3 (thank you, RMAH).

You could say Davidson & Associates had a "stake" in Blizzard... and then Vivendi... but I don't remember either of those entities grossly affecting how Blizzard made games. Nowadays, they're slipping in monetizations that would have had their devs rolling their eyes back in the 90's.
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