The Old Republic Ilum PvP Follow-up

The Star Wars: The Old Republic Website has an update on the PvP problems that were just patched out of the Star Wars MMORPG (thanks nin). Though some players abused the problems that followed the version 1.1 patch, they say they will not be implementing a rollback, but they repeat a warning they will be taking actions in cases they feel the situation was exploited "to an unreasonable degree." Here' part:
The amount of Valor granted from these activities was significantly more than intended and we are now carefully investigating players who were on Ilum during this period, and present at some of these 'camping' events. I can reassure you that those who were involved and who gained an unfair advantage over other players inappropriately will be carefully reviewed and action will be taken to restore game balance. This could include Valor adjustments or account actions in accordance with the severity of the issue.

We have made the decision not to enact a mass 'rollback' of Valor points for all players in the game, or even on Ilum. This would unfairly penalize some players who may not have been present during this event. Rest assured though, anyone and everyone who is found to have exploited the situation to an unreasonable degree will be investigated and actions taken as needed. Our in-game metrics are able to give us precise details on where players were, what they were doing and what rewards they gained.

We take any sort of situation where one group of players gains an unexpected or unintended advantage over other players very seriously and will act to ensure that all players can have a fair and fun game experience.
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Re: The Old Republic Ilum PvP Follow-up
Jan 21, 2012, 13:39
41.
Re: The Old Republic Ilum PvP Follow-up Jan 21, 2012, 13:39
Jan 21, 2012, 13:39
 
wtf_man wrote on Jan 21, 2012, 10:53:
Looks to me like this game will flop. Rumor isthat they have spent anywhere from 300-500 million making this game... (I said rumor)... and EA's shares have dropped already because the sales have been short of expectations.

Combine that with people that are not subscribing after the first month... at least 30% according to the polls I've seen on different gaming sites, which normally isn't bad for an MMO, but would be bad for an MMO that cost an immense amount and already had underperformed in sales. Of course those polls aren't scientific... but it does give somewhat of an indication.

Then you have people reaching level cap within a week, and the majority of their player-base the upper levels within the first 3 weeks, and because of full voice overs...there's a real challenge to add enough content in a timely manner.

Finally add the major gripes of a crappy UI, the servers constantly being taken down, the broken quests, the typical launch bugs, and the failed patching that causes "emergency patches"... in an over-saturated market that has plenty of competition.

Yeah... that's not pretty. And while it may not flop as fast as say Warhammer Online did... it will probably flop harder due to the development costs.

I honestly believe that you don't know what you are talking about. If 70% of the game sales sub after the first month the game will make an enormous sum. I am not seeing any mass exodus on my server. There were 100s of people on every planet before the 20th and there are still hundreds.

Also your notion that everybody leveled to the cap in the first week is just DUMB. Sure there are 50s but on my server there are TONS of lower levels who are NOT alts.

Just the fact that you come on here with no REAL knowledge and state that the "majority" of players were 50 in the first week shows your ignorance.

Why is it that whenever a new MMO comes out there are people who actually root for it to fail?

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