The Old Republic: Rise of the Rakghouls Delayed

The Star Wars: The Old Republic Website has word that today's scheduled maintenance for the Star Wars MMORPG is postponed, and that the promised version 1.1 update, Rise of the Rakghouls, is being delayed "due to issues requiring additional testing that have been discovered with the Game Update 1.1 content on the Public Test Server" (thanks Ant via TheForce.Net). Here's the deal:
These issues were primarily brought to our attention by the diligent players on the Public Test Server Forums. Your participation in testing helps to improve the game as a whole, and we appreciate your discussion and feedback. The bug reports you provide are a valuable part of the development process. Thank you!

We’re working hard to bring you Game Update 1.1: Rise of the Rakghouls and are working hard to ensure your overall experience with Star Wars: The Old Republic is spectacular! The maintenance window for Game Update 1.1 will be rescheduled for some time within the next few days, and we apologize for any inconvenience this may cause. When there’s a definite time, we will post here on the Community Blog as well as on the Official Forums. Please keep your eye out for updates, and we will provide information as soon as it’s available.
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Re: The Old Republic: Rise of the Rakghouls Delayed
Jan 17, 2012, 13:36
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Re: The Old Republic: Rise of the Rakghouls Delayed Jan 17, 2012, 13:36
Jan 17, 2012, 13:36
 
Alamar wrote on Jan 17, 2012, 12:59:
zodden wrote on Jan 17, 2012, 12:51:
Illumin wrote on Jan 17, 2012, 12:29:
While I enjoy the game for the time being I see them comeing to a point where its putting out content for lvl 50s or fixing all the crap that is wrong with this game either way they have their work cut out for them.

The game hasn't even been out a month. Whose fault is it that there are people with too much time on their hands who feel the need to get to the cap right away?

Whose fault is it that there are people with too much time on their hands who feel the need to post on forums? : )

Some people like to level... Others like to claim they've put in 200 hours before touching the 'main quest line' in some games... To each their own...

Myself... I'd have a few 50s by now if I hadn't gotten burned out some... I have a 41 and a 32, and the 32 I haven't touched in weeks... The 41, I mostly log in for about 30-60m a day to do some space missions, and maybe work on the class quest lines with the wife... And some crafting.

In short, as with just about every other new massive, getting to max doesn't take a lot of time... Quite a bit less than people (here) claimed they put into Skyrim in launch week (or two) : )

-Alamar

Its true people like to do different things but I speak mainly to those who level to the cap by playing non-stop in the first week or two and then complain there is nothing to do and quit the game. Many of these people also flock to the online forums to state how bad the game is due to lack of content.

It makes little sense to me. Breeze through the levels and then burn out by the time you cap and then quit. In this game it seems to make even less sense since its so story oriented. I would bet that most of those who capped already just clicked through the quests.

I guess to each their own.
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