World of Darkness Details

World of Darkness News has a video interview with Chris McDonough, where the senior producer on World of Darkness discusses plans for CCP's upcoming supernatural MMOG. They summarize

  • Bloodlines the PC game is a big inspiration to the MMO, they are trying to capture the same atmosphere/using it as a point of reference.
  • He finds PnP RPG's natural to move into a MMO as it is about individual characters not a specific one (ie Spiderman).
  • A lot of focus on player to player interactions due to lack of GM unlike a table top session.
    Confirms single shard concept from EVE will be used due to shared technology. (Who called this 6 months ago? oh that's right, me. )
  • States there is still a AAA team working on the MMO from all aspects of the gaming industry.
    Wanted to focus on vampires only to give depth due to focusing on only one playable supernatural on launch.
  • Said on the surface the game will not seem to be about supernaturals but becomes evident when your character digs into the game world.
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Re: World of Darkness Details
Jan 16, 2012, 20:55
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Re: World of Darkness Details Jan 16, 2012, 20:55
Jan 16, 2012, 20:55
 
A lot of focus on player to player interactions due to lack of GM unlike a table top session.

And this is why the MMO concept needs to be abandoned in favour of a MUD/CRPG creator hybrid. NWN with a capacity for several hundred people per shard/PW. Let the players take up the slack of creating and running content. Make it easy to GM 'modules'. Do all this and they will beat a path to your door! Xryptic was on the right track - sorta kinda - with Neverwinter Online, but their acquisition by Perfect World has ended any hope of that. I'd really love to see Obsidian make something like this. You could port any crpg to it, D&D, WoD, Pathfinder, GURPS, etc.

"I like my coffee like I like my women. Black, with a side of prune danish." - Gilbert Gottfried
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