Unofficial Skyrim Performance Boost

The Bethesda Softworks Forums have a thread on a new utility for The Elder Scrolls V: Skyrim claiming to offer framerate improvements of up to 40% on CPU-constrained systems (thanks Acleacius). Here's the skinny:
This patch will improve your frame rate by up to 40% in all CPU-dependent situations, i.e. especially in cities. It works mostly by rewriting some x87 FPU code and inlining a whole ton of useless getter functions along the critical paths because the developers at Bethesda, for some reason, compiled the game without using any of the optimization flags for release builds.

There has been some confusion about the original dll file and the current one for Script dragon. Script Dragon's dinput8.dll is 592kb The non working TESV Accelerator dinput.dll is 74kb
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36.
 
Re: Unofficial Skyrim Performance Boost
Dec 25, 2011, 02:43
36.
Re: Unofficial Skyrim Performance Boost Dec 25, 2011, 02:43
Dec 25, 2011, 02:43
 
Naysayers be damned. Anybody complaining about "modders not knowing what they're doing" is a damned retard.

Doctors 'practice' medicine.
In this case, some 'doctors' are 'practicing their medicine' on Bethesda's beautiful creation, and have had positive effect.

If you're worried about your precious save file (and those many hours you've spent organizing your fucking potion shelves) then copy/paste them into an encrypted rar, burn it to a bluray and cram it up your ass.
Entitled little know it all shits.

Bethesda has demonstrated that PC gaming is worth supporting, and the community has demonstrated that they will support a good game.
As a result, the community has figured shit out, and either we can expect an official patch or enjoy the fruits of the community as it stands.

Either way, bravo.
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Re: Unofficial Skyrim Performance Boost
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