A Game of Thrones RPG = 30 Hours

Focus Home Interactive announces they will publish the A Game of Thrones RPG in Europe. They offer some new screenshots from the game as well as some details, including that we should expect about 30 hours of gameplay. Here's word:
Along the 30 hours of gameplay offered by "Game of Thrones", play as Mors, sworn brother of the Night's Watch, and Alester, a Red Priest in search of redemption who is back to Westeros after a long exile. The Hand of King Robert Baratheon has just passed away, and these two charismatic heroes will find themselves dragged in a grand quest that will lead them through familiar and gorgeous places of Westeros, such like the Wall and its region, or the famous King’s Landing. In this grand adventure, they will meet famous faces: Queen Cersei, Varys the Spider or Jeor Mormont, the Lord Commander of the Night’s Watch faithfully reproduced from the TV series.

In "Game of Thrones", you will choose the class of your characters, find your fighting style, reach a good balance between your strengths and weaknesses, and get ready for epic battles! Find, buy or loot new equipment and weapons to fit your approach of the fights, and gain experience to improve your skills or learn new ones. Slow the time down during battle to analyze the situation and choose your next moves. In game of thrones, political skills can be as lethal as a sharpen sword, so never underestimate the power of a silver tongue to solve a critical situation!
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37.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 7, 2011, 07:57
37.
Re: A Game of Thrones RPG = 30 Hours Dec 7, 2011, 07:57
Dec 7, 2011, 07:57
 
InBlack wrote on Dec 5, 2011, 10:54:
Well at least George Martin is going to get paid and then some, maybe he even completes the series before he croaks...
Waiting for him to finish so I can start reading the series....
"Politics is the art of looking for trouble, finding it everywhere, diagnosing it incorrectly, and applying the wrong remedies." -- Groucho Marx
36.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 6, 2011, 06:11
36.
Re: A Game of Thrones RPG = 30 Hours Dec 6, 2011, 06:11
Dec 6, 2011, 06:11
 
The thing is, unless you've got incest and amputations, this won't be a Game of Thrones game.
35.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 6, 2011, 00:44
35.
Re: A Game of Thrones RPG = 30 Hours Dec 6, 2011, 00:44
Dec 6, 2011, 00:44
 
Man... I'd rather they smartened up and made an Elder Scrolls: Westeros.
Be a way better game...
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34.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 23:11
34.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 23:11
Dec 5, 2011, 23:11
 

You've obviously never read Anne Rice and her 4 pages to describe a candle flame and how empty it makes the character feel.

um that's not the worst the worst is mayfair witches where you spend 400 pages going through a history of the witches where in the present they are looking for the journal that tells the history then it goes 396 MORE pages into the journal which gives you 10% more of the history and is more boring.
33.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 20:42
33.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 20:42
Dec 5, 2011, 20:42
 
HorrorScope wrote on Dec 5, 2011, 20:30:
Some already have over 500 hours since Dungeon Defenders was released. Could get it at 75% off (<$5), beat that! All games must live up to that ratio of value.

I'm not entirely sure but I think most of us are discussing sane people without serious OCDs.
32.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 20:30
32.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 20:30
Dec 5, 2011, 20:30
 
Some already have over 500 hours since Dungeon Defenders was released. Could get it at 75% off (<$5), beat that! All games must live up to that ratio of value.
Avatar 17232
31.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 20:06
31.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 20:06
Dec 5, 2011, 20:06
 
shponglefan wrote on Dec 5, 2011, 19:37:
Complaining about game length seems silly to me. I'd much rather have a tight, well-paced game @ 20 hours than a drawn-out, grindy affair @ 60 hours.

Actually why are we even talking about this - even at 30 hours that's 4 times the length of an average action game. Forget it's too long, and especially forget it's too short. It's a fair chunk of game which you can't go and rent on a console and take back the next day.
30.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 19:37
30.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 19:37
Dec 5, 2011, 19:37
 
Complaining about game length seems silly to me. I'd much rather have a tight, well-paced game @ 20 hours than a drawn-out, grindy affair @ 60 hours.
Avatar 54594
29.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 18:56
29.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 18:56
Dec 5, 2011, 18:56
 
I never understood why Raymond E Feist doesn't get more coverage - I know the books have been going very nearly 30 years and consist of 29 books but they are broken into normally 3 book sagas which would be perfect for a TV adaptation.

I've always said that if I won a lot of money, I'd try and get the Riftwar saga done as movies. Especially the first two have plotlines that I think could work extremely well.

Frankly, tho', I think Feist's best work is long behind him. All of his recent books have been relative crap compared to his earlier works. The only ones he's done that I still enjoyed were his collaborative works.

Seems like a classic case of "saved by editors".
28.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 18:31
28.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 18:31
Dec 5, 2011, 18:31
 
I never understood why Raymond E Feist doesn't get more coverage - I know the books have been going very nearly 30 years and consist of 29 books but they are broken into normally 3 book sagas which would be perfect for a TV adaptation.

There were a couple of games a few years ago but like lotro and game of thrones these series don't actually lend themselves to games too well. Look at Skyrim - you make allowances for the plot the whole time (questions on dialouge tree which you have no idea where they came from ie "What's up with that orc?" what bloody orc I'm thinking). There's no real character interactions with other other people consistently - this is very much a single player quest with a few replaceable companions. Skyrim would make a lousy book as it stands, and any fantasy fiction saga would make a lousy game.
27.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 18:09
Cutter
 
27.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 18:09
Dec 5, 2011, 18:09
 Cutter
 
ASeven wrote on Dec 5, 2011, 17:18:
Atlas Shrugged.

Hah, I win the "bloody hard to read book" contest!

A) It looks and sounds like a console game to me.

B) You all damn well know that the most tedious writer in the world was Robert Jordan. He took a one book novel and dragged it into 1000 book series just crammed full of useless minutia. If you want to read a good writer, read anything by Roger Zelazny.
Morty: You sold a gun to a murderer so you could play video games?
Rick: Yeah, sure, I mean, if you spend all day shuffling words around, you can make anything sound bad, Morty.
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26.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 17:18
26.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 17:18
Dec 5, 2011, 17:18
 
Atlas Shrugged.

Hah, I win the "bloody hard to read book" contest!
25.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 16:07
Dev
 
25.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 16:07
Dec 5, 2011, 16:07
 Dev
 
saluk wrote on Dec 5, 2011, 13:42:
30 hours is fine for me. Any longer than that and I really don't have a chance of finishing the game. More concerning is that this game is going to be trash. Sad but true. If only cd projekt were making it. Oh well, moving on...
Fortunately for you, games like skyrim can be completed in that time if you do only the main quest. Thats the great thing about games like that, people who want 100+ epic gametime can go explore everything. People like you who want a <30 hour experience can focus on main quests. Same goes for many other beth games too, like oblivion, the fallout games, morrowind, etc.
kanniballl wrote on Dec 5, 2011, 15:26:
Which is why I wasn't against Episodic content at the beginning... smaller chunks make it less likely for the designers getting bored and phoning it in / copy-paste'ing / etc. So long as the price was... adequate and the release schedule was acceptable I'd be fine with it.

Unfortunately practically nobody really delivered on Episodic Content correctly.
Telltale has done the best I think, with games like Sam & Max.
24.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 15:26
24.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 15:26
Dec 5, 2011, 15:26
 
saluk wrote on Dec 5, 2011, 13:42:
30 hours is fine for me. Any longer than that and I really don't have a chance of finishing the game. More concerning is that this game is going to be trash. Sad but true. If only cd projekt were making it. Oh well, moving on...

Agreed: too many hours (like more than 30 or 40) and my completion-rates go down. Partially from boredom, partially because after a while the devs just start phoning it in; at least in the last decade.

I'm all for shorter games SO LONG AS they keep it high quality. Nothing bothers me more than when the devs/designers "hit a wall" on a great game... and phone in a good chunk of the last %. Such as tart out great and innovative, and end with jumping puzzles / repetitive tripe / etc.

I know Halo wasn't everyone's cup of tea (especially here) but it's my prime example: an alright shooter (the first decent console shooter) that started out OK. And then the designers just started copy/paste'ing levels and later making you run through the levels backwards. I mean, copy/pasting the seemingly-endless staircase level just to add to the game's clock-time? Really?

There are other examples, this one just jumps into my mind. Even Half-Life suffered a little after the first half.


Which is why I wasn't against Episodic content at the beginning... smaller chunks make it less likely for the designers getting bored and phoning it in / copy-paste'ing / etc. So long as the price was... adequate and the release schedule was acceptable I'd be fine with it.

Unfortunately practically nobody really delivered on Episodic Content correctly.
"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you."
-Fry, Futurama
23.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 15:06
23.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 15:06
Dec 5, 2011, 15:06
 
Umbragen wrote on Dec 5, 2011, 13:57:
Techie714 © wrote on Dec 5, 2011, 10:59:
I would like to read this series but man those books are HUGE.

Yeah, they're huge - because Martin spends pages and pages telling you over and over again about what people ate, how they ate it and what they ate it off. He's easily one of the most tedious writers to ever make a fortune. Do yourself a favor and just stick to the TV show.

You've obviously never read Russian literature. Martin, by comparison, is fairly pithy in his scene descriptions.
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22.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 14:48
22.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 14:48
Dec 5, 2011, 14:48
 
Umbragen wrote on Dec 5, 2011, 13:57:
Techie714 © wrote on Dec 5, 2011, 10:59:
I would like to read this series but man those books are HUGE.

Yeah, they're huge - because Martin spends pages and pages telling you over and over again about what people ate, how they ate it and what they ate it off. He's easily one of the most tedious writers to ever make a fortune. Do yourself a favor and just stick to the TV show.

You've obviously never read Anne Rice and her 4 pages to describe a candle flame and how empty it makes the character feel.
21.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 14:46
Beamer
 
21.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 14:46
Dec 5, 2011, 14:46
 Beamer
 
Fion wrote on Dec 5, 2011, 14:06:
Martin is very detail oriented so the books are huge but if you are a reader you will still blow through them like nothing. If your like most of us you will also come to both loth and love the Game of Thrones.

I hate fantasy and I still killed all the books in the month of August.
20.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 14:06
Fion
 
20.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 14:06
Dec 5, 2011, 14:06
 Fion
 
Martin is very detail oriented so the books are huge but if you are a reader you will still blow through them like nothing. If your like most of us you will also come to both loth and love the Game of Thrones.
Avatar 17499
19.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 13:57
19.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 13:57
Dec 5, 2011, 13:57
 
Techie714 © wrote on Dec 5, 2011, 10:59:
I would like to read this series but man those books are HUGE.

Yeah, they're huge - because Martin spends pages and pages telling you over and over again about what people ate, how they ate it and what they ate it off. He's easily one of the most tedious writers to ever make a fortune. Do yourself a favor and just stick to the TV show.
Avatar 48752
18.
 
Re: A Game of Thrones RPG = 30 Hours
Dec 5, 2011, 13:51
18.
Re: A Game of Thrones RPG = 30 Hours Dec 5, 2011, 13:51
Dec 5, 2011, 13:51
 
Judging by the screenshots, it's nice to still see developers supporting 16MB graphic cards these days.
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