Paketep, it has been a long time. I hope you are not the Paketep posting instructions on Pirate Bay on how to run a TrackMania crack one month ago
Anyway, as you know already, on our side, we are working hard since 10 years exclusively on PC.
Meanwhile, in addition to TrackMania 2 Canyon, Ubisoft just released Anno 2070 and Might and Magic Heroes VI. As PC exclusives solid released over the last three months, it is something positive for the platform, even if there are things to be improved.
If you consider Ubisoft looking for only one model, one game, one idea, then you would make it a pretty sad company to work for. Testing diversity, exploring various ways, enabling differents projects to go in their own direction is for me the greatest strength of Ubisoft.
Rocksmith, From Dust and Rayman Origins recent releases are also creative in their own way. If Just Dance and Assassin's Creed are sequels, millions of players are enjoying them a lot at the moment, and I find it natural to work on it for them. And by the way, these titles are originally made by Ubisoft more than they are borrowed from other success.
All of this to say that there is creativity and diversity at Ubisoft, and that the players are here to express what they like and dislike, case by case, in order to help it to evolve the way they would enjoy it more.
As Thomas said, there are different models. It is as obvious as having differents games and different people with different views of the PC gaming environment. At Nadeo, inside Ubisoft, we believe it is the best place for enjoying online creativity, by players. And I really hope that ShootMania will demonstrate how powerful it is.