It may be a point worth mentioning that the World of Goo designer never provided any hard data or either, but just expected us to take the 90% number on faith. I am just not going believe that these ridiculously high numbers have anything to do with reality just because some dude says they do.
More likely they are using grossly inflated numbers to play the sympathy card so more people may be convinced to pay for the game. Which is fine, but the numbers are still ridiculous.
it's a pity you have only one example.
The trouble is that there aren't many instances where you can compare PC and Console sales of a quality game that saw virtually no piracy on PC (I tried to run a warez copy because I hate Starforce and it didn't work). But the one example does illustrate something.
This comment was edited on Nov 25, 2011, 11:13.
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi