quotes I Am Alive
creative director Stanislas Mettra on the reasons there will be no PC edition
of the upcoming survival game (thanks Eurogamer
). "Weíve heard loud and clear that PC gamers are bitching about there being no version for them," said Mettra. "But are these people just making noise just because thereís no version or because itís a game they actually want to play? Would they buy it if we made it?" He then goes on to invoke the spectre of piracy:
"Itís hard because thereís so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, itís not a massive cost but itís still a cost. If only 50,000 people buy the game then itís not worth it."