Skyrim Patched, LAA Fix No Longer Works

As noted on the Steam Users' Forums, a new patch is now available for The Elder Scrolls V: Skyrim, Bethesda's recently released RPG sequel (thanks Chris and Alex). As stated in the thread, one of the changes the patch implements is that the game can no longer be launched separately from Steam. A locked thread on the Bethesda Softworks Forums and another current thread discuss another consequence of the patch, which is that it means the game can no longer be hacked to run in Large Address Aware mode, which many users found was the solution to crashing issues and texture corruption problems. We contacted both Bethesda and Valve about whether we should expect a return of the ability to use large address awareness through a future update, but have not yet received a response.
View : : :
42.
 
Re: Valve Single Player Clarification
Nov 22, 2011, 04:49
42.
Re: Valve Single Player Clarification Nov 22, 2011, 04:49
Nov 22, 2011, 04:49
 
InBlack wrote on Nov 22, 2011, 04:39:
You cant be serious?? How the fuck is this even possible????? Oh brother....Well this is the last time Im buying a Gamebyro, no, no excuse me CREATION ENGINE game from Bethesda. Dont get me wrong, graphics arent the be all end all of my game experience, but this engine is OOOOOLLLLLD and it fucking shows, fancy, shmancy graphics or no its a clunky piece of shit that clearly cripples the otherwise open-ended nature of this game.
See my recent point - It isn't Bethesda 'enforcing' this, it's more their inaction in breaking out of the default limit...

They could quite happily create the EXE with the LAA modifier enabled by default, but then the game would likely crash on every machine with less than 4GB RAM.

Forethought would say 'create 2 executables - either an x86 & x64 version OR an x86 & x86 w. LAA' but then that's ignoring the fact I'm a person behind a keyboard, not a relatively inflexible monolithic company with a remit to support >7 million users, each with varying .
Avatar 23755
Date
Subject
Author
13.
Nov 21, 2011Nov 21 2011
14.
Nov 21, 2011Nov 21 2011
15.
Nov 21, 2011Nov 21 2011
16.
Nov 21, 2011Nov 21 2011
17.
Nov 21, 2011Nov 21 2011
19.
Nov 22, 2011Nov 22 2011
20.
Nov 22, 2011Nov 22 2011
21.
Nov 22, 2011Nov 22 2011
23.
Nov 22, 2011Nov 22 2011
30.
Nov 22, 2011Nov 22 2011
     removed
31.
Nov 22, 2011Nov 22 2011
32.
Nov 22, 2011Nov 22 2011
33.
Nov 22, 2011Nov 22 2011
34.
Nov 22, 2011Nov 22 2011
35.
Nov 22, 2011Nov 22 2011
28.
Nov 22, 2011Nov 22 2011
29.
Nov 22, 2011Nov 22 2011
37.
Nov 22, 2011Nov 22 2011
46.
Nov 22, 2011Nov 22 2011
50.
Nov 22, 2011Nov 22 2011
39.
Nov 22, 2011Nov 22 2011
40.
Nov 22, 2011Nov 22 2011
41.
Nov 22, 2011Nov 22 2011
 42.
Nov 22, 2011Nov 22 2011
    Re: Valve Single Player Clarification
44.
Nov 22, 2011Nov 22 2011
45.
Nov 22, 2011Nov 22 2011
66.
Nov 22, 2011Nov 22 2011
51.
Nov 22, 2011Nov 22 2011
68.
Nov 22, 2011Nov 22 2011
71.
Nov 22, 2011Nov 22 2011
86.
Nov 22, 2011Nov 22 2011
82.
Nov 22, 2011Nov 22 2011
84.
Nov 22, 2011Nov 22 2011
64.
Nov 22, 2011Nov 22 2011
57.
Nov 22, 2011Nov 22 2011
72.
Nov 22, 2011Nov 22 2011
73.
Nov 22, 2011Nov 22 2011
75.
Nov 22, 2011Nov 22 2011
79.
Nov 22, 2011Nov 22 2011
81.
Nov 22, 2011Nov 22 2011
60.
Nov 22, 2011Nov 22 2011
78.
Nov 22, 2011Nov 22 2011
70.
Nov 22, 2011Nov 22 2011
67.
Nov 22, 2011Nov 22 2011
87.
Nov 22, 2011Nov 22 2011
88.
Nov 22, 2011Nov 22 2011
89.
Nov 23, 2011Nov 23 2011