Star Wars: The Old Republic CE Detailed

The Star Wars: The Old Republic Website offers a new trailer from BioWare's upcoming MMORPG called "Bringing Down the Hammer." Here's word: "The Hammer, a powerful prototype battle station developed by the Republic, was believed to have been destroyed during the war. However, this terrible weapon has re-emerged in the hands of the Advozsec, who are using it to conquer unaligned worlds in the Outer Rim. Setting out to stop the Advozsec’s campaign, an Imperial strike team assaults the Hammer and battles to take control." There's also another new feature on The Art and Making of The Old Republic on one of the elements in the collector's edition of the game, and TORWars also offers a Hands-On With ‘The Art & Making of SWTOR’ Book and a SWTOR Collector’s Edition Unboxing video.
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Re: Star Wars: The Old Republic CE Detailed
Nov 19, 2011, 12:47
5.
Re: Star Wars: The Old Republic CE Detailed Nov 19, 2011, 12:47
Nov 19, 2011, 12:47
 
nin wrote on Nov 19, 2011, 02:16:
Did you see where they said that if you were in last weekend's (11th-13th) that your characters won't be wiped for the upcoming? I was psyched about that.

I was in last weekend's beta and leveled to 13. Glad they won't wipe characters so I can see a bit more before release.

I really hope they add mod support soon so someone can fix the terrible UI. I couldn't find any apparent way to move, resize, or adjust alpha transparency on any of the elements--not even the hotbars. Well, I could resize the chat window, but I couldn't move it from the upper left hand corner of the screen. Another thing that annoyed me was that all windows opened on the left side of the screen, unless something was already opened on the left. But after closing the left window, the right window would then move to the the left and disorient me. There were also some windows which would open on top of other windows and keep focus so you had to close them in order to see things underneath. There are only 4 hotbars and they all have predetermined positions--2 on the bottom of the screen (one above another) and one for each side of the screen. Oh, and I think the most obnoxious of all elements was the large menu bar on the top/center of the screen that you couldn't hide! The bar opened windows that you could either bind to a key or find in a menu so it was completely unnecessary. I never place anything at the top of the screen like that, so it was very distracting.

Even though I didn't like Rift, I think they have had the most customizable UI of any MMORPG I've seen without the use of mods.
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