Gamecock Postmortem

Why Gamecock Failed on 1UP.com is a postmortem on the rise and fall of publisher Gamecock, mainly told from the perspective of cofounder Mike Wilson, now of Devolver Digital. He describes the goals of the company and how these were impacted by breach of contract by its investors, its acquisition by SouthPeak Interactive, and the fallout of an economic downturn. He also offers an explanation for the the incident where they Gamecock-blocked Ken Levine's acceptance speech at the Video Game Awards. Thanks nin.
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9.
 
Re: Gamecock Postmortem
Nov 19, 2011, 15:00
9.
Re: Gamecock Postmortem Nov 19, 2011, 15:00
Nov 19, 2011, 15:00
 
Paketep wrote on Nov 18, 2011, 11:20:
Why Gamecock failed?.

Easy and in 2 words: Mike Wilson.

I can name that failure in one word--"cock".
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8.
 
Re: Gamecock Postmortem
Nov 19, 2011, 05:39
Prez
 
8.
Re: Gamecock Postmortem Nov 19, 2011, 05:39
Nov 19, 2011, 05:39
 Prez
 
It may have helped if this game company would have put some effort into, ya know, making games. Just sayin'.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."

"Universal compassion is the only guarantee of morality."
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7.
 
Re: Gamecock Postmortem
Nov 18, 2011, 22:10
7.
Re: Gamecock Postmortem Nov 18, 2011, 22:10
Nov 18, 2011, 22:10
 
I stopped reading the headline after (para phrasing) "rise and fall of gamecock"

/but it's FUNNY childish immature humour
6.
 
Re: Gamecock Postmortem
Nov 18, 2011, 22:07
6.
Re: Gamecock Postmortem Nov 18, 2011, 22:07
Nov 18, 2011, 22:07
 
GOD Games which later became Gamecock wasted money on stupid shit like their lot across from E3, rushing the mic at an Awards show in stupid outfits (yeah it was the Spike VGA's but still), and other assorted things, instead of putting the time and money into games.
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5.
 
Re: Gamecock Postmortem
Nov 18, 2011, 17:04
5.
Re: Gamecock Postmortem Nov 18, 2011, 17:04
Nov 18, 2011, 17:04
 

Gamecock is one of the stupidest names I've ever heard for a game company.

This comment was edited on Nov 18, 2011, 17:34.
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4.
 
Re: Gamecock Postmortem
Nov 18, 2011, 11:31
nin
4.
Re: Gamecock Postmortem Nov 18, 2011, 11:31
Nov 18, 2011, 11:31
nin
 
Paketep wrote on Nov 18, 2011, 11:20:
Why Gamecock failed?.

Easy and in 2 words: Mike Wilson.

I believe the email I sent to Blue was the link, and the comment "Hide your wallets, it's Mike Wilson."

3.
 
Re: Gamecock Postmortem
Nov 18, 2011, 11:20
3.
Re: Gamecock Postmortem Nov 18, 2011, 11:20
Nov 18, 2011, 11:20
 
Why Gamecock failed?.

Easy and in 2 words: Mike Wilson.
2.
 
Re: Gamecock Postmortem
Nov 18, 2011, 11:03
Dev
2.
Re: Gamecock Postmortem Nov 18, 2011, 11:03
Nov 18, 2011, 11:03
Dev
 
We felt like there was a void for original games from independent developers," says Mike Wilson, who now runs Devolver Digital with Miller. "Medium-sized games to fill the gap between the huge franchise machines and the super-indies.

There's still that void IMHO. Steam has helped immensely with getting indie type titles published without the overhead of publishing retail copies, but there's still a void.

Cliffski was complaining about this with his $10 indie game rant (and subsequent to that he's so far failed to work on anything I'd want to pay much over $10 for). I've bought his stuff before and sometimes multiple copies, and that thing he's working with tower defense looks interesting, but not something I'm going to pay a lot above $10 for.

Anyway my opinionated summary of the article:
The billionaire investors screwed it up by breaking contract on day one about funding, and insisted on running things. They rushed too fast to fill a portfolio with a bunch of random games and got into some bad PR stunts. Then the economy tanked and the investors panicked and sold the company to the first interested buyer (and ignored game companies who were interested in buying and running it for a profit). That buyer screwed everyone and canceled contracts and didn't pay a bunch of devs the money already owed and billed for, and shipped most stuff out the door in its current state even if it wasn't finished. Sounds like the buyer even gave bonuses to employees who figured out who they could cheat and not pay, and still get stuff shoved out the door.

This comment was edited on Nov 18, 2011, 11:19.
1.
 
Re: Gamecock Postmortem
Nov 18, 2011, 11:00
nin
1.
Re: Gamecock Postmortem Nov 18, 2011, 11:00
Nov 18, 2011, 11:00
nin
 

Oh yeah. I sent this to you (Blue), and then forgot to go back later and read it. Thanks for the reminder!
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