Cutter wrote on Nov 12, 2011, 00:12:
Now, whilst I don't quite share his disdain, I do agree heartily with the part I bolded. Yes, the game is nice to look at but it's not what true CRPG fans want. I'm just afraid that we won't see anymore hardcore(ish) major titles that will be made for us as it's all about pandering to the largest crowd for money now. I suspect that they'll probably do this with the next Fallout game too. Sigh. I dunno. Maybe it's time to find a new hobby.
I don't get this at all. Oblivion was a dumbed down and simplified piece of shit. Skyrim on the other hand takes back a lot of ground. You can focus on the lack of "stats" if you want, i.e. STR and END and such, but you're missing the MASSIVE upgrade to roleplaying that is the character progression system in this game. Every level you choose what to progress with and you have a very limited number of levels with which to do so. With the level cap being around 70 you have over 250 traits to choose from, meaning your character will be defined more than ever in a TES game.
Most of the rest of that rant is complaining about things missing from Morrowind that were already gone in Oblivion. Skyrim actually puts some complexity BACK, just like Fallout 3 did. Oblivion was their pandering to the simpleton newbies game, now they're actually putting some depth back in.