Minecraft Sells 4M; MineCon & Version 1.0 Approach

The Word of Notch expresses the Minecraft creator's nervousness over the coming next week's MineCon 2011. This is in part because it will also mark the sandbox game's departure from beta and the release of version 1.0, which means reviews will start appearing. The game has already sold over four million units(!), and this also means that just 10 days remain to get the game at a 25% prerelease discount. Here's word:
It does feel like the game has already proven itself. Lots of people play the game, and we receive a lot of friendly and positive emails from players. We’ve won several amazing awards, so several people in the industry seems to enjoy what we’ve done. Now it’s just the press left.

It’s a bit weird, but gaming scores have become so big and bloated, I can’t help but feel like I would be disappointed with a score that would be a great score for something like a movie or a music album. And even if the score means relatively little compared to the players and the awards, it’s a distinct number people will use to compare the game to other games.

But what REALLY makes me nervous is the fact that I’m going to have to do at least some public speaking at MineCon. I’m fine with meeting fans and signing stuff, and even with having my picture taken, but standing on stage and trying to get a point across really terrifies me.
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Re: Minecraft Sells 4M; MineCon & Version 1.0 Approach
Nov 7, 2011, 15:40
Re: Minecraft Sells 4M; MineCon & Version 1.0 Approach Nov 7, 2011, 15:40
Nov 7, 2011, 15:40
Donkey_Punch wrote on Nov 7, 2011, 12:46:
Ah cool. It has moved on the website and been modified but the promise pretty much stands. Nice find. Thanks.

I bought the game back in alpha 1.2-something, and I'm fairly certain that wording has been the same since then at least.

To those who are surprised about the 4M sales, this is just the result of filling a gap in what games were available, and doing that pretty well too.

I'd be very surprised if there isn't commercial (AAA) alternatives being created right now using faster and better (non-Java) engines.

It's actually not that the graphics must improve, however the rendering capacity isn't that good right now with heavy initial pop-ups, limited viewing distance, limited map height etc.
Nov 7, 2011Nov 7 2011
   Re: Minecraft Sells 4M; MineCon & Version 1.0 Approach