A new version of the recently released 17-minute gameplay trailer from Hitman: Absolution, is now available (thanks VG247). This features commentary from the developers at IO Interactive about the upcoming installment in their stealth/action series. Word is: "Join Game Director Tore Blystad and Gameplay Director Christian Elverdam as they take you behind-the-scenes of the award-winning Hitman: Absolution, with a 17 minute commentary version of "Run For Your Life" playthrough. Learn first-hand what it takes to create a living and breathing world, gain new insight into the creation and ambition for the game and get a taste of what players can expect when they enter the mindset of the original assassin: Agent 47."
This is a game where you choose how to play out various set pieces, by shooting, sneaking or a mixture. DX:HR is the same. How much of that video couldn't have been done with Adam Jenson in the place of 47? Even the cover system seemed to have identical animation.
That description fits almost any stealth game these days. Splinter Cell, for example, or Manhunt. Combat is always an option, it's just usually not the best one.
DX:HR isn't an RPG. Experience points go towards customising your character, but that's really a small part of the game. It's an action game with RPG elements.
Except you can sneak your way through the vast majority of the game without fighting anything. Many missions can be even talked through without resorting to any violence. When I think of action games, I think of games where combat is the only solution 99% of the time. Mass Effect, for example.