"Looking at the open beta, for us at DICE it's truly been a huge success," said Gustavsson. "We could have been better in how we messaged this to the community, what we were doing and why it's not as polished as a final demo but there is a reason we called it a beta and not a demo."
"This test was done so we would get as many eyes as possible on the game code to ensure a good release, and that means hammering the back end, seeing that the servers hold up, making sure we get all the telemetry we need, that all the hooks are working and also getting a good first take on the balancing of the game. What is the score progression? How are people doing?
"But of course also Origin and Battlelog, all of these things that we need to get ready for the final ship. So for us it's been really useful and I would really say mission accomplished. Once again, yes, there is a vocal community out there but I wouldn't like to have it any other way. It's dedication and passion when people speak up and there's nothing wrong with passion."
Bhruic wrote on Oct 17, 2011, 11:38:
I've noticed the tendancy to make inaccurate conclusions about aspects of the browsers. The BC2 browser was notably bad. The BF3 browser is relatively good. But the BC2 browser was not bad because it was in-game, and the BF3 browser isn't good because it's via the web. Functionally speaking, there is absolutely nothing about the BF3 server browser that couldn't have been accomplished identically with an in-game system.
So rather than argue about whether the browser is better or not - I think most would agree it is - why not stick to the argument about whether it was necessary to move the browser to a web setting? I've yet to see anyone put forth a good argument for why that is a good thing.
Verno wrote on Oct 17, 2011, 10:59:I'll just leave this here...
It was definitely useful to me, I decided to skip the game based on the beta
Creston wrote on Oct 17, 2011, 11:17:For me personally, I liked it far better than any server browser that DICE has ever produced. The length of time between clicking a server and getting in game wasn't longer, and before looking at servers, I didn't need to sit through an array of splash screens either. Nor did I need to go through some weird hack or tweak of deleting splash screen videos or modifying my launch script to circumvent splash screens.Bucky wrote on Oct 17, 2011, 11:15:
but I do think the web-based browsing/launching system is a good idea, and could really be good if they tighten it up a bit more.
Just out of curiosity, why do you think it's a good idea? It seems needlessly cumbersome to me.
Creston
qsto wrote on Oct 17, 2011, 12:16:If that is true why did Dice leave the testers with a hideously old code base causing people to think the game is a unpolished turd? It just defies logic to me.Verno wrote on Oct 17, 2011, 10:59:I'll just leave this here...
It was definitely useful to me, I decided to skip the game based on the beta