DICE: Battlefield 3 Beta "Mission Accomplished"

IGN quotes DICE creative director Lars Gustavsson on the topic of the Battlefield 3 open beta test. As far as putting the military shooter sequel through its paces, he's making a note here, "huge success":
"Looking at the open beta, for us at DICE it's truly been a huge success," said Gustavsson. "We could have been better in how we messaged this to the community, what we were doing and why it's not as polished as a final demo but there is a reason we called it a beta and not a demo."

"This test was done so we would get as many eyes as possible on the game code to ensure a good release, and that means hammering the back end, seeing that the servers hold up, making sure we get all the telemetry we need, that all the hooks are working and also getting a good first take on the balancing of the game. What is the score progression? How are people doing?

"But of course also Origin and Battlelog, all of these things that we need to get ready for the final ship. So for us it's been really useful and I would really say mission accomplished. Once again, yes, there is a vocal community out there but I wouldn't like to have it any other way. It's dedication and passion when people speak up and there's nothing wrong with passion."
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Re: DICE: Battlefield 3 Beta
Oct 17, 2011, 15:42
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Re: DICE: Battlefield 3 Beta Oct 17, 2011, 15:42
Oct 17, 2011, 15:42
 
Verno wrote on Oct 17, 2011, 14:39:
Agreed with this though, people make really dumb generalizations about AMD and Nvidia. I own an Nvidia card and had problems with Rage until I had newer drivers and Bethesda patched it. Yes AMD isn't known for their wonderful OpenGL drivers but some Nvidia owners had problems too. People see typically more issues with AMD cards because developers don't test against them as often, there are a multitude of reasons why that happens but that's for a different thread.
Indeed. The updated drivers from AMD and the patch from id Software addressed the majority of issues with RAGE. The first patch had to disable UBOs, because they caused issues with AMD cards - this is after months of testing and the game having been gold for a month before release. And id Software spent additional time supporting nVidia cards, adding GPU transcoding, etc. It's a bit hard to compete with that sort of bias. To blame this all on AMD is simply wrong, though they share much of the blame. But nVidia has just as much trouble, as my brother was complaining about nVidia's new drivers for BF3 being unstable in other games.

Do I think that AMD needs to improve their drivers? Definitely. They need a huge overhaul, if only to prove that they are supported. Do I think that nVidia has better options available in their drivers? Definitely. But I have a Crossfire card, which you'd expect to throw up more issues, yet I've had a very good experience over the two years I've had it.
"The price of freedom is eternal vigilance."
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