For some reason statements like this really annoy me.
1) Run at you.
2) Sit behind cover and fire at you in the same three animations over and over and over and over again.
3) Switch cover randomly.
4) Flee.
And that's it. Repeat 20,000 times.
Fallout 3 alone had much better textures, much better distances and much better particle effects/water/fog/etc. Even little things like having "e" take all items or allowing a button for running forward without input is something most RPG ports do not think about.
Verno wrote on Oct 18, 2011, 10:01:
That's not true, it literally uses Origin for a validation launcher and nothing more. It has two web plugins it uses for VoIP and Friends list functionality. It's not the same as Steam either but whatever, we're getting far off topic.
uses Origin's communication functions extensively | If you don't see how it could be different from Mass Effect 3 in requiring Origin, well... agree to disagree.
Verno wrote on Oct 18, 2011, 09:09:
Actually it's confirmed to require Origin in retail. So much for Origin's sole advantage. I'll bet all upcoming games not already in development require Origin, why wouldn't EA do that? It's their only chance to one up Steam as they don't even have parity on the feature front. And if we were talking about Steam and there was a single exception to something you would state the entire rule was void so I'm just playing the flipside here.
"Average" is still leagues ahead of RAGE's abysmal port, even if that were the case. It's not, though.
You mean... one? That was a beta?
Jerykk wrote on Oct 17, 2011, 12:26:"Average" is still leagues ahead of RAGE's abysmal port, even if that were the case. It's not, though.
The PC ports of Bethesda's RPGs aren't all that great. Bethesda puts minimal effort into them. They don't even redesign the UI, which is why UI mods are among the first mods to be made. I'll give them credit for releasing mod tools but the actual ports themselves are simply average.
Jerykk wrote on Oct 17, 2011, 12:26:
The PC ports of Bethesda's RPGs aren't all that great. Bethesda puts minimal effort into them. They don't even redesign the UI, which is why UI mods are among the first mods to be made. I'll give them credit for releasing mod tools but the actual ports themselves are simply average.
Verno wrote on Oct 17, 2011, 10:01:
You can't say this as a generalism anymore, there are enough games out now and coming out that can't run without Origin that it's certainty is questionable at best.
I don't think you can blame Bethesda. Not when their own games have such great PC versions.
everyone wrote on Oct 17, 2011, 06:20:Creston wrote on Oct 16, 2011, 15:35:Nope, that makes no sense at all. Not when those same console gamers are perfectly happy to play the CODs at 30fps with an upscaled 1040x608/960x544 resolution. They obviously couldn't care less.wrlwnd wrote on Oct 16, 2011, 09:43:
Why Carmack thought this was a good way to go is beyond me. It makes no sense.
Oh, no. It makes PERFECT sense.
Tech 5 allows him to have a good looking game (for consoles) that runs at 60fps on consoles. Every other FPS on consoles runs at 30fps. That's a huge difference, and so they're banking on that particular fact selling them millions of copies.
StingingVelvet wrote on Oct 16, 2011, 19:58:
Also you can run Origin games without Origin running, making its memory footprint a moot point.
Creston wrote on Oct 16, 2011, 15:35:Nope, that makes no sense at all. Not when those same console gamers are perfectly happy to play the CODs at 30fps with an upscaled 1040x608/960x544 resolution. They obviously couldn't care less.wrlwnd wrote on Oct 16, 2011, 09:43:
Why Carmack thought this was a good way to go is beyond me. It makes no sense.
Oh, no. It makes PERFECT sense.
Tech 5 allows him to have a good looking game (for consoles) that runs at 60fps on consoles. Every other FPS on consoles runs at 30fps. That's a huge difference, and so they're banking on that particular fact selling them millions of copies.
Jerykk wrote on Oct 16, 2011, 19:39:I don't think you can blame Bethesda. Not when their own games have such great PC versions.
id isn't Blizzard or Valve. Their games aren't guaranteed to sell at least 5 million units and they don't have any steady source of revenue to fall back on. That's why they agreed to be bought out by Bethesda/Zenimax. Bethesda/Zenimax published the game, so they decided which platforms to release on and which platforms to focus on. Like most other publishers, they decided to focus on consoles.
theyarecomingforyou wrote on Oct 17, 2011, 00:51:
rather than the faux open-world that RAGE went for.
Yosemite Sam wrote on Oct 16, 2011, 18:11:
Heh not enough variety of enemy too eh... Standared Mutant, Ranged Mutant, Explosive Mutant, Kraken, Gunner Mutant, Giant Mutant, Slime Mutant, Authority Mutant, Authority Enforcer, Authority Shield Guard, Authority Sniper, Authority Elite, Ghost Bonestick, Ghost Pistol, Ghost Boss, Shourded AR, Shrouded Minigun, Shrouded Heavy, Gearhead shotgun, Gearhead Jet, Gearhead Boss, Jackal crossbow, Jackal Club, Wasted Club, Wasted Pistol, Sentry bots, Sentry turrets, Drones... shall I list the 100+ NPC's in the game too?