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Space Marine Postmortem

Relic producer Andy Lang answers questions about Warhammer 40,000 Space Marine for Eurogamer, offering a postmortem on the Warhammer 40K action/RPG, which he does not say was their best work, but he does call their "best console work," though we can't tell if there was any irony intended with that, as Space Marine is the first Relic game to appear on consoles. He admits they were concerned they were "crazy trying to bring this game to consoles this late in the cycle," noting that this is: "Because it's so competitive." He seems to have taken the game's review scores (Metacritic: PS3: 71, PC: 75, 360: 78) in stride:

"I'm pretty humble; I don't look at [criticism] and get all upset. I thought most of the reviews were fairly on the mark with what they had to say; the character design does get a bit repetitive and certain parts of it, just how the game plays - we didn't have time to really polish that stuff to where we wanted to get to. There wasn't anything that was oh-my-god shocking in the game.

"We're not super surprised by [the scores]," he added. "Of course we'd always like to have higher scores, but with our feature-set and coming out late in the console cycle - it's really hard to have that feature-rich game. We did our best to deliver that blockbuster experience. And the scores landed where they landed."

9. Re: Space Marine Postmortem Oct 13, 2011, 03:35 .Drifter
MoreLuckThanSkill wrote on Oct 13, 2011, 01:47:
Kosigan wrote on Oct 12, 2011, 21:40:
It's alright Relic. You guys rock anyway. <3 Homeworld

Those guys USED to rock.

Dawn of War 2 was a joke, Space Marine is barely tolerable.

They should be knocking out Homeworld 3, and a real DoW sequel, not this various 3rd person shooter and fake RTS nonsense.

After Homeworld 2, I don't know that I want Relic to make a Homeworld 3.
For me, it's like they retconned nearly the whole origin story they told in the first game, took a step back from Cataclysm in terms of weapon advancements, and then made you rush through the whole friggin' game so it was hard to even enjoy it. I get that you're being chased and hounded by the enemy, but a break every now and then would have been nice.
Previous Post Next Post Reply Quote Edit Delete Report
    Date Subject Author
  1. Oct 12, 21:40 Re: Space Marine Postmortem Kosigan
  2. Oct 12, 21:49  Re: Space Marine Postmortem Mist
  3. Oct 12, 22:06   Re: Space Marine Postmortem Prez
  4. Oct 12, 23:38    Re: Space Marine Postmortem Bard
  5. Oct 12, 23:41     Re: Space Marine Postmortem Jerykk
  10. Oct 13, 03:43      Re: Space Marine Postmortem InBlack
  12. Oct 13, 05:27       Re: Space Marine Postmortem eRe4s3r
  8. Oct 13, 01:47  Re: Space Marine Postmortem MoreLuckThanSkill
>> 9. Oct 13, 03:35   Re: Space Marine Postmortem .Drifter
  13. Oct 13, 05:53    Re: Space Marine Postmortem Kajetan
  11. Oct 13, 04:41   Re: Space Marine Postmortem Warskull
  21. Oct 13, 13:34   Re: Space Marine Postmortem theyarecomingforyou
  23. Oct 14, 16:03    Re: Space Marine Postmortem Warskull
  6. Oct 12, 23:45 Re: Space Marine Postmortem Gas Bandit
  7. Oct 13, 00:14 Re: Space Marine Postmortem entr0py
  14. Oct 13, 06:24 Re: Valve Single Player Clarification Optimaximal
  15. Oct 13, 08:14  Re: Valve Single Player Clarification Prez
  16. Oct 13, 08:34   Re: Valve Single Player Clarification Kajetan
  18. Oct 13, 08:37   Re: Valve Single Player Clarification Prez
  17. Oct 13, 08:35 Re: Space Marine Postmortem Verno
  19. Oct 13, 09:13 Re: Space Marine Postmortem Lobster
  20. Oct 13, 09:25  Re: Space Marine Postmortem Verno
  22. Oct 13, 15:37 Re: Space Marine Postmortem Creston


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