BioWare now offers the new Mark of the Assassin DLC for Dragon Age II, BioWare's RPG sequel. Word is: "In this gripping new story, Hawke is joined by a mysterious elf assassin, Tallis. Voiced by none other than actress Felicia Day, this new party member comes complete with her own unique combat style and intriguing back story. With Tallis at your side, you must Infiltrate an Orlesian estate outside Kirkwall and steal a precious relic. Along the way, you will uncover an array of impressive weapons and equipment, and confront fearsome and challenging new enemies on your journey to claim the Heart of the Many." They are also offering a social media contest in cooperation with the aforementioned Felicia Day, and also now offer Episode 1 of Dragon Age: Redemption - Tallis, kicking off the promised web-series based on the DLC and the game.
I recall them starting the game description with PC DESIGNED GAME, but by the end it was clear (at least to me) the hype slowly started changing to consoles. Remember near the end of development all those videos with the nonstop action, nothing was really about PC RPG interests, it was to attract console gamers.
Not really sure what you're talking about. Everything about DAO screamed "PC Game." The camera, the controls, the UI, the dialogue trees, the silent protagonist, the character customization, etc. Sure, there was a lot of combat, but every Bioware game has a lot of combat (including BG1&2 and NWN, all PC-exclusives). And yes, marketing focused primarily on sex & violence, which isn't really surprising. Marketing focuses on those things for just about every videogame, regardless of genre. You can't really convey morally ambiguous choices and meaningful long-term consequences in a 30 second trailer.
As for DX:HR, I don't recall them ever saying that the game would be PC-exclusive. I vaguely recall them claiming PC was the lead SKU, which was a lie, but the final product ended up being a worthy entry into the series anyway, unlike DX2.