space captain wrote on Oct 11, 2011, 09:27:
http://www.youtube.com/watch?v=ka3EzZbUCYw
heres a video with a good bit of "daggerfall" in action, which is Elder Scrolls 2.. check especially the character creation process - which is still pretty much the high water mark for ultra-detailed characters.. IMO its very effective at giving you the sense of a very personalized character, which is essential in terms of drawing you in to the ROLE PLAYING aspect of an RPG
the homogenized crap that happens to modern RPGs is a problem in terms of immersion, not to mention customized play style.. yes i still play pen and paper rpgs every now and then, and i expect something called an rpg to have the ability to define your character
Exactly the point I wanted to make. An RPG is supposed to be very replayable simply because you can make so many different characters who deal with difficulties in different ways.
Thats why statistics, skills, or whatever options that allow for character customization (and have meanigful consequences in terms on gameplay) shouldnt be streamlined.
Oblivion was an OK game, but was it as good as Morrowind? Id say no. And one of the primary reasons is because they streamlined and simplified the game in a lot of ways compared to its predecessor.
So please forgive me if Im skeptical with regards to this followup. But it sure is purty!
I have a nifty blue line!