"We do not see the PC as the leading platform for games," Carmack added. "That statement will enrage some people, but it is hard to characterize it otherwise; both console versions will have larger audiences than the PC version. A high end PC is nearly 10 times as powerful as a console, and we could unquestionably provide a better experience if we chose that as our design point and we were able to expend the same amount of resources on it. Nowadays most of the quality of a game comes from the development effort put into it, not the technology it runs on. A game built with a tenth the resources on a platform 10 times as powerful would be an inferior product in almost all cases."
Shataan wrote on Oct 7, 2011, 21:42:Oh don't worry. You just need to shovel the crap to the consoles and then polish the turd a bit, and they'll be happy with terrible UI's and no customization.
The real funny thing is..... the game was developed ON the freaking PC. Well, all the spin in the world is not gonna deflect the fact that the PC end was infact a clusterfux. Hopefully, the developer will patch up the PC version to at least acceptable condition.
Quboid wrote on Oct 7, 2011, 21:40:
It's all about making money. I fear designing with consoles in mind is the way to do that best![]()
"When we started on the game six years ago, I looked at the consoles and said ‘These are as good as the PCs that we're on here’, and our development strategy was set up such that we basically developed live on all the platforms there. And now when we’re looking at PCs that have ten times the horsepower of the consoles... I’m making a large change in my direction, just saying ‘We should be focusing on building things efficiently on the PC and [then] deploying on to consoles.’ And we didn’t make that as crisp of a distinction as we should have."
"We knew that all older AMD drivers, and some Nvidia drivers would have problems with the game, but we were running well in-house on all of our test systems."
qsto wrote on Oct 7, 2011, 22:07:
It really puzzles me how this game could've been a cluster!@#$ release on PC, as I understand the issues were related to ATI cards only. Is the entire PC community running ATI nowadays?
Anyways, I've had a zero problems with Rage. On my 2500k box it runs a solid 60fps @2560x1600 on a measly GTX460 1GB. Only thing I hate about the engine is its streaming nature. Despite utilizing almost all my vram, it still grinds my HDD all the time when moving forward. Even if I take just one step forward on a cramped interior like the Subway Town, it trashes my hdd.
Where does it even need vram, if it streams everything straight off the disk?
Creston wrote on Oct 7, 2011, 22:11:"We knew that all older AMD drivers, and some Nvidia drivers would have problems with the game, but we were running well in-house on all of our test systems."
What a bunch of fucking horseshit. I guess all your test-sytems then had NO driver on it that was available to the public at launch? Because nobody with an AMD card had a driver that actually just FUCKING WORKED. So what kind of driver did you have installed? One made with unicorn giggles and fucking fairy dust?
Four straight days of fighting with your shitty fucking console port just to try to get it to look the way it's supposed to and to run well. Yeah, it's all AMD's fault, Carmack.
Creston
Creston wrote on Oct 7, 2011, 22:12:Actually, yes I did. I usually tend to check forums for any useful tweaks before I start playing a new game.qsto wrote on Oct 7, 2011, 22:07:
It really puzzles me how this game could've been a cluster!@#$ release on PC, as I understand the issues were related to ATI cards only. Is the entire PC community running ATI nowadays?
Anyways, I've had a zero problems with Rage. On my 2500k box it runs a solid 60fps @2560x1600 on a measly GTX460 1GB. Only thing I hate about the engine is its streaming nature. Despite utilizing almost all my vram, it still grinds my HDD all the time when moving forward. Even if I take just one step forward on a cramped interior like the Subway Town, it trashes my hdd.
Where does it even need vram, if it streams everything straight off the disk?
Did you create the cache folder? You know, the one that Carmack's brilliant installer FORGOT to install?
Creston