Ray Marden wrote on Oct 8, 2011, 22:15:
So...patch notes that contain a blatant lie?
A game that mandates a 60hz refersh rate - tearing, texture resolution, graphical quality be damned?
And, if you don't give it 60hz, the game is going to limit PC gamers to 30hz?
Huh, what are you talking about? People were complaining about v-Sync not being enabled when the game was first released, which required people to force it on through drivers. This patch exposes the v-Sync option, allowing you to enable it to prevent tearing - the side effect of this is a drop to 30hz when the system isn't able to provide 60hz. That's because tearing is caused by refreshing the frame during the display cycle refresh, meaning that for 1 of those 60hz you get maybe 1/3 of one frame and 2/3 of another.
The game defaulted to v-sync off, which meant that there could be occasional tearing when the game dropped below 60fps.
This patch allows those that WANTED v-sync to be able to enable it, as well as a new Smart option that will provide the best of both worlds. id Software has introduced the best possible implementation of v-sync.
"The price of freedom is eternal vigilance."