CJ_Parker wrote on Oct 8, 2011, 19:58:
Nah Carmack's just smart. He's going where the money is. While PC gamers prefer to steal their games and waste everyone's time making up all sorts of shit excuses for it, publishers are raking in the big dow selling to the much less piracy-crippled console market.
If people want shit to change then they need to go back to buying their PC games instead of stealing them. As is always the case with this sort of thing people expect other people to move first and in the end no one moves. Except the world. It keeps on turning and it's turning in favor of the stronger console markets.
I know exactly what the replies to my post will look like. There'll be the same tired ol' arguments in favor of piracy. Sure. Go ahead and let it all out.
But anyone arguing against what I stated above is only in denial of the truth. A truth that people like Carmack, Yerli, Muzyka & Zeschuk, and many other leading heads of former PC power houses have long realized.
Yeah...I'm thinking that Valve and CD Projeckt don't actually count for anything. Neither does Bioware's success with Dragon Age: Origins and Mass Effect on the PC.
I'd like someone to explain why some companies can seem to make a very tidy profit with PC focused development and others claim they can't.
I'm not justifying piracy...I'm just genuinely curious how you explain these companies and the success they have with their titles in an environment that is rife with piracy and no one is buying games anymore. Because by your logic...it should be impossible to make a decent profit from PC gaming.
I'm curious what your take is on companies that do well in the market. Are they cheating?