WaltC wrote on Oct 8, 2011, 11:00:
Zuckuss wrote on Oct 8, 2011, 10:29:
What game devs always fail to realize is that it's PC gamer's wallets that fund the tech evolution that they are able to put into consoles. If we weren't upgrading every 2 years, consoles would suck that much more.
True, and the fact is that even when Blues runs stories about how Valve and EA both, in recent weeks, have gone on record stating that the PC--not the console--is their overall chief revenue driver, some people are so conditioned to thinking that "PC gaming is dead" that they ignore these public statements and continue to support their weird console biases in their posts.
It depends on the publisher and on the developer as to "which platform" is their largest revenue driver. For some it is consoles, for others it is iPhones/Android phones, and for still others it is, and always has been, the PC.
Valve (and soon EA) makes money on DRM for PCs. Bethesda spends money on DRM for PCs.
Carmack finds himself in a position where being a graphics engine genius isn't good enough anymore so he's spinning around spewing hyperbole.
Next he can complain about all the used copies of Rage for the X360/PS3 moving around.
Meanwhile the market marches on...