Kevin Lowe wrote on Oct 8, 2011, 09:10:
You read it wrong. He's saying that, if Rage had been PC exclusive, it would have had a much smaller budget, and that he'd rather have the budget to realize his team's vision, even if it means a rough launch like this one.
You can agree or disagree, but at least read what he's saying before doing so.
Actually reverse that statement because you obviously read it wrong. What he said was if they'd been budgeted to expend the same dollar amount for the PC port, it would've been a comparable experience. Their design point was to create the game for consoles and the majority of their budget was used for the development of a console title and a small portion of the budget was spent on the PC port.
"A game built with a tenth the resources on a platform 10 times as powerful would be an inferior product in almost all cases"
So yes you can agree to disagree, but take your own advice and actually read the article.