RAGE Interview

Ars Technica's RAGE review is online, giving id's just-released shooter a pretty good savaging. There's also an interview on Gamasutra on "The Creative Intent of Rage," discussing RAGE with id Software CEO Todd Hollenshead and artist Andy Chang and asking some pointed if not hostile questions about it being similar visually to Borderlands and Fallout, the oddly artistic bandits, its linearity, the lack of meaningful choices, the main characters lack of dialog or context, and more. Thanks ^Drag0n^.
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21.
 
Re: RAGE Interview
Oct 4, 2011, 23:54
21.
Re: RAGE Interview Oct 4, 2011, 23:54
Oct 4, 2011, 23:54
 
Linearity in an id game?! Why I never would've thought that.

Also.

You go from realizing everyone you love is dead to shooting bad guys in about 30 seconds. Of course, your mute character is just fine with all this.

Not seeing the problem here. I like shootin' stuff.

you seem perfectly content to just slaughter whoever your new friends tell you deserves death

Well that's what friends are for, right? What kind of friends does this writer have?

The sense that gamers are being trolled extends to many of the mission

I would laugh so hard if that's the case.
-Sphinx
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        about DOOM III...
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