RAGE Reviews - PC Users Raging - ATI RAGE Drivers

Today is the North American release date for RAGE, and the game is now unlocked in some territories on Steam. Reviews are also popping up. You can read about id's new first-person shooter on AtomicGamer, AZ Central, Computer and Video Games, Destructoid, Edge Magazine, Eurogamer, gamesTM, GameTrailers, guardian.co.uk, IGN, IncGamers, Joystiq, PC Gamer, and Strategy Informer. There also seems to be quite an uproar among some PC gamers, there's a lengthy thread on reddit saying "The PC Steam version of RAGE is riddled with graphical problems and bugs!" pointing to complaint threads on the Steam forums here and here as well as on the Bethesda forums. Another large reddit thread is titled "RAGE - We need to fix this problem," and another on the topic of the game seeming like a console port, pointing to this Steam Users' Forums thread saying the game requirements have changed: "Minimum: XBOX360 or PS3 - Recommended: XBOX360 or PS3." Finally, AnandTech points the way to a new AMD Catalyst - Rage Performance Driver.
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Re: RAGE Reviews - PC Users Raging - ATI RAGE Drivers
Oct 4, 2011, 12:05
29.
Re: RAGE Reviews - PC Users Raging - ATI RAGE Drivers Oct 4, 2011, 12:05
Oct 4, 2011, 12:05
 
Fibrocyte wrote on Oct 4, 2011, 11:54:
Silicon Avatar wrote on Oct 4, 2011, 11:51:
From the reviews I read it looks like id Software has released another game engine demo that calls itself a game - just like they always do.

Not true at all. Get some first hand experience and stop letting others think for you.

Getting first hand experience requires spending $60. If you want to pony that money up for all of us we'll have first hand experience.

Until then we have two options:
1) People here that have played an hour or two of the game and dug it and feel it's going somewhere
2) The review consensus, which says the game ends far too early and never really goes anywhere

The reviews don't contradict anything anyone here has posted. It's a game with good mechanics and some interesting characters but it ends long before those characters do anything and before you feel you had time to do much with those mechanics.
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