I like the atmosphere and attention to detail.
But based on the slow-ass navigation there won't be a reason to "check those corners".
That's the drawback of designing a FPS to "function" on both consoles and the PC. It will never reach its true potential because of limited resources and the severely handicapped controller (with regards to fast and accurate movement).
I miss the old times ...
"The future's so bright I gotta wear shades!"