Welcome to the new plan: We’re going to take the current version of Dota 2, which has The International set of heroes, and get it out there as fast as we can. We’ve still got some work to do in a couple of areas, so we’ll be keeping it invite-only for a (hopefully short) period of time. But there’ll be no restrictions on what players can do with it – they can release screenshots, make movies, shoutcast matches, write guides, publicly make fun of our HUD, or anything else their hearts desire. While they do that, we’ll be shipping regular updates with more heroes, new features we’ve been working on, and improvements on the existing content as we get more and more feedback.
Creston wrote on Sep 23, 2011, 11:11:
So... 2016 then?
Also, I think a part of the quote got chopped off.
"While they do that, we’ll be shipping regular updates with more heroes, new features we’ve been working on, and improvements on the existing content in an update called DoTA3, on sale for 50 bucks within the year."
Creston
Kobalt wrote on Sep 23, 2011, 18:01:
Hard to say, there really isn't a game like it.
UConnBBall wrote on Sep 24, 2011, 01:40:
MOBA is the future
Kobalt wrote on Sep 23, 2011, 18:01:
Problem with that is,dota 2 is just dota 1 with better graphics.They said they wanted people to move from dota 1, how is that going to happen when they don't even have all the heroes? I think this will hurt them on the esports side.
theyarecomingforyou wrote on Sep 23, 2011, 10:36:
They were proposing to keep DOTA2 private and release a more refined product with more content but decided against that, which I think is a sensible move. It's easier to keep players hooked that keep them waiting, especially with Diablo III right around the corner.
InBlack wrote on Sep 23, 2011, 10:49:
Ive never played DOTA before I admit, except at its very humble beginnigs in Warcraft3.
Will I like this game?
Remember valve works on things and does things that are "interesting."
So things that they do that make you think "huh" have an obvious explanation. Valve did it because they thought it was "interesting"
InBlack wrote on Sep 23, 2011, 10:16:Not at all. Basically the game is approaching TF2 release quality. That game had relatively little content but was developed dramatically over the years. They were proposing to keep DOTA2 private and release a more refined product with more content but decided against that, which I think is a sensible move. It's easier to keep players hooked that keep them waiting, especially with Diablo III right around the corner.
....and....then what? I completely fail to see the point of this blog post, I mean first he says that they wanted to spend "the next year or so in beta" only to say that they will indeed spend "the next year or so" in (sort-of) beta....Anyone else go wtf? at this?
InBlack wrote on Sep 23, 2011, 10:16:
....and....then what? I completely fail to see the point of this blog post, I mean first he says that they wanted to spend "the next year or so in beta" only to say that they will indeed spend "the next year or so" in (sort-of) beta....Anyone else go wtf? at this?