Op Ed

GameSpy - Should Diablo III have been first person?
I'll admit it. My first ever hands-on time with any Diablo game occurred just 24 hours ago, when my inexperienced Demon Hunter took his first fumbling steps into the Diablo III beta's dark and ominous dungeons. It took just three hours before I'd hacked and slashed my way to the main storyline's satisfying conclusion, but in that short period of time my eyes were opened to an entirely new perspective on a gaming world. As a lover of first person games, the isometric camera system in Diablo III felt very unfamiliar, and I inevitably wondered why Blizzard didn't make the leap to first person like so many other developers. This led me to wonder - should Diablo III have been a first person game, and what are the pros and cons of this approach? Let's find out.

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49 Replies. 3 pages. Viewing page 1.
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1.
 
Re: Op Ed
Sep 22, 2011, 10:40
nin
 
1.
Re: Op Ed Sep 22, 2011, 10:40
Sep 22, 2011, 10:40
 nin
 
As a lover of first person games, the isometric camera system in Diablo III felt very unfamiliar, and I inevitably wondered why Blizzard didn't make the leap to first person like so many other developers.

Stop him! Stop him now! Silence the heretic!


edit: And give me his fucking beta key!

2.
 
Re: Op Ed
Sep 22, 2011, 10:47
2.
Re: Op Ed Sep 22, 2011, 10:47
Sep 22, 2011, 10:47
 
Some sites will allow any mouthbreather to write a column it seems.

"HUURRR DUURRR, I NEVER PLAYD DIABLO BUT I LIKE TEH HALO HURRRR DIABLO SHULD BE FIRST PERSON DERP!"

Tard.

Creston
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3.
 
Re: Op Ed
Sep 22, 2011, 10:52
3.
Re: Op Ed Sep 22, 2011, 10:52
Sep 22, 2011, 10:52
 
dark messiah was pretty good, id be down with a sequel to that.. diablo is basically like an expanded version of guantlet - it might work as an fps, who knows

im not really into the series that much.. had my fill a few months after diablo 1 came out, its always been a really "casual" type of game IMO even though its supposedly so hardcore and all that, i dont see it - the gameplay is pretty shallow.. just clickclickclickclickclickrunrunrunclickclickclick

go ahead an flame all you want, its a well done game, just not my thing
4.
 
Re: Op Ed
Sep 22, 2011, 11:00
Verno
 
4.
Re: Op Ed Sep 22, 2011, 11:00
Sep 22, 2011, 11:00
 Verno
 
Trolling For Hits: The Game, now on Gamespy.
Playing: Risk of Rain 2, Jedi Fallen Order, Last of Us II
Watching: Tenet, Peninsula, The Pale Door
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5.
 
Re: Op Ed
Sep 22, 2011, 11:01
5.
Re: Op Ed Sep 22, 2011, 11:01
Sep 22, 2011, 11:01
 
"I went to a restaurant the other day, and the served me steak. As a lover of hamburgers, the steak felt very unfamiliar, and I inevitably wondered why the restaurant didn't make the leap to hamburgers like so many other restaurants."

Dumbass. And that's giving him the benefit of the doubt and assuming he wrote that idiocy to try and generate controversy - ie, page hits. If he actually believes that, then "dumbass" would be an overly nice description.
6.
 
Re: Op Ed
Sep 22, 2011, 11:03
6.
Re: Op Ed Sep 22, 2011, 11:03
Sep 22, 2011, 11:03
 
NO! Diablo 3 should NOT have been first person. Because its called "Diablo 3".

That said, i dont have anything against a game like Dark Messiah, set in the Diablo universe. But only as an additional, supplemental game, like Renegade was only a shooter set in the C&C universe, but it was NOT Command & Conqer 3.
7.
 
Re: Op Ed
Sep 22, 2011, 11:06
Cutter
 
7.
Re: Op Ed Sep 22, 2011, 11:06
Sep 22, 2011, 11:06
 Cutter
 
This is either intentional trolling for page views or the guy is an idiot. Either way, it's not worth rewarding them with views or discussion.
"Hot air hangs like a dead man, from a white oak tree. People sitting on porches, thinking how things used to be. It's a dark night...dark night."
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8.
 
Re: Op Ed
Sep 22, 2011, 11:16
8.
Re: Op Ed Sep 22, 2011, 11:16
Sep 22, 2011, 11:16
 
Now you understand how the Fallout fans feel.

Fallout 1 isometric turn based combat
Fallout 2 isometric turn based combat
Fallout 3 first person shooter
Avatar 15920
9.
 
Re: Op Ed
Sep 22, 2011, 11:22
9.
Re: Op Ed Sep 22, 2011, 11:22
Sep 22, 2011, 11:22
 
Should D3 have been a FPS? Obviously not... Obviously...

Should a FPS be made with Diablo style game play? Hell yes... And it's not like there isn't, but the FPS-RPG 'genre' (sub genre?) needs to expand... One of the aspects I like the most about Borderlands (or honestly, any game), is the 'rpg' elements...

Part of the problem has, and will continue to be, the differentiation (/bigwords) of auto-hit (where your characters stats matter), and player-hit. GW2 is trying to get away from auto-hit a bit, but it's still going to be relevant...

Fallout tried to get away with it by having the RPG elements increase weapon damage (and other stats)... But is still heavily auto-hit (VATS) based...

And on the other end of the spectrum, FPS' are more about player dodging (and weapon selection) than any kind of player stats, but even that has been changing (again, gun stats, but also speed, jump height, etc...)... reminds me of that awesome RPUT mod for UT : )

-Alamar
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10.
 
matthew@welchkin.net
Sep 22, 2011, 11:27
Watter
 
10.
matthew@welchkin.net Sep 22, 2011, 11:27
Sep 22, 2011, 11:27
 Watter
 
It's interesting that everyone's commenting on the first/third person thing when what really caught my eye was:
It took just three hours before I'd hacked and slashed my way to the main storyline's satisfying conclusion
I hope that isn't true. Perhaps I'm an aberration in that I never once played any of the Diablo's as multiplayer, only single player, but a three hour game? I think I'd have to pass on that.
11.
 
Re: Game Reviews
Sep 22, 2011, 11:30
11.
Re: Game Reviews Sep 22, 2011, 11:30
Sep 22, 2011, 11:30
 
A first person view is great for many things, but close combat is not one of them.
12.
 
Re: matthew@welchkin.net
Sep 22, 2011, 11:31
12.
Re: matthew@welchkin.net Sep 22, 2011, 11:31
Sep 22, 2011, 11:31
 
Watter wrote on Sep 22, 2011, 11:27:
It's interesting that everyone's commenting on the first/third person thing when what really caught my eye was:
It took just three hours before I'd hacked and slashed my way to the main storyline's satisfying conclusion
I hope that isn't true. Perhaps I'm an aberration in that I never once played any of the Diablo's as multiplayer, only single player, but a three hour game? I think I'd have to pass on that.

The DEMO is 3h...

-Alamar
Avatar 22996
13.
 
Re: matthew@welchkin.net
Sep 22, 2011, 11:43
13.
Re: matthew@welchkin.net Sep 22, 2011, 11:43
Sep 22, 2011, 11:43
 
Blizzard already made a Diablo3 FPS. It's called World of Warcraft.
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14.
 
Re: matthew@welchkin.net
Sep 22, 2011, 11:48
nin
 
14.
Re: matthew@welchkin.net Sep 22, 2011, 11:48
Sep 22, 2011, 11:48
 nin
 
Alamar wrote on Sep 22, 2011, 11:31:
Watter wrote on Sep 22, 2011, 11:27:
It's interesting that everyone's commenting on the first/third person thing when what really caught my eye was:
It took just three hours before I'd hacked and slashed my way to the main storyline's satisfying conclusion
I hope that isn't true. Perhaps I'm an aberration in that I never once played any of the Diablo's as multiplayer, only single player, but a three hour game? I think I'd have to pass on that.

The DEMO is 3h...

-Alamar


Yeah, it's my understanding the beta is a small portion of the overall game. Think D2 was the same way.

15.
 
Re: matthew@welchkin.net
Sep 22, 2011, 11:53
15.
Re: matthew@welchkin.net Sep 22, 2011, 11:53
Sep 22, 2011, 11:53
 
I hope that isn't true. Perhaps I'm an aberration in that I never once played any of the Diablo's as multiplayer, only single player, but a three hour game?

The beta only has Act I in it. Not sure how many acts it'll have overall, but Diablo II had 4, with a 5th added in the expansion. Plus there are multiple difficulty levels, so you generally go back and re-do the content on a higher difficulty.

Which does bring up the following quote from the article:
He informed me that, based on his many hours with the first two games, Diablo never gets very difficult.

Total BS. The ease of running around in Act I Normal compared to running around in Act V Hell is considerable. Especially if you aren't dealing with a fully twinked out character.
16.
 
Re: Op Ed
Sep 22, 2011, 11:54
16.
Re: Op Ed Sep 22, 2011, 11:54
Sep 22, 2011, 11:54
 
To the author of the article:

Not only no, but HELL NO!
17.
 
Re: Op Ed
Sep 22, 2011, 11:58
Darks
 
17.
Re: Op Ed Sep 22, 2011, 11:58
Sep 22, 2011, 11:58
 Darks
 
gilly775 wrote on Sep 22, 2011, 11:54:
To the author of the article:

Not only no, but HELL NO!

Maybe not a first person game, but Blizzard needs to pull their heads out of their asses and get with the times. The Camera needs to be a full 360 degree rotatable camera. This locked down shit is for the birds. Blizzard continues to make mistakes like this the way they did with Star Craft 2. Make it look modern but god forbid we do anything outside the box and make it feel more modern.
Creator of the Neverwnter Nights Eye of the Beholder Series of Mods.

http://www.moddb.com/mods/eye-of-the-beholder-ii-ledgend-of-darkmoon
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18.
 
Re: matthew@welchkin.net
Sep 22, 2011, 12:03
18.
Re: matthew@welchkin.net Sep 22, 2011, 12:03
Sep 22, 2011, 12:03
 
Bhruic wrote on Sep 22, 2011, 11:53:
Total BS. The ease of running around in Act I Normal compared to running around in Act V Hell is considerable. Especially if you aren't dealing with a fully twinked out character.

Yeah, the idea that Diablo never gets difficult is insane. Of course, it's the cheap variety of difficulty:

Up monster HPs + nerf player stats = EXTRA DIFFICULTY!

but Hell diff is seriously not for the faint of heart.


One thing I really missed in Diablo 2 was being able to access Hell diff even if you hadn't completed Nightmare diff. In Diablo 1 it was awesome to just go from normal to hell, be sweating your ass off because one hit would kill you, but at the same time getting totally obscene xp per skeleton kill. (something like 8K per skellie.)

Creston
Avatar 15604
19.
 
Re: Op Ed
Sep 22, 2011, 12:24
19.
Re: Op Ed Sep 22, 2011, 12:24
Sep 22, 2011, 12:24
 
I tried to play Diablo once, but all the incessant clickity-click-click-clicking turned me off to this game altogether. They could at LEAST implement W-A-S-D movement to alleviate this problem. People who play these types of games (that have the same movement controls)must burn through a mouse per month.
20.
 
Re: Op Ed
Sep 22, 2011, 12:37
PHJF
 
20.
Re: Op Ed Sep 22, 2011, 12:37
Sep 22, 2011, 12:37
 PHJF
 
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Fuck, it appears when I bang my head against the keyboard like a fucking moron I don't end up with a stupid fucking op ed for Gamespy. Maybe I'll try again.
Steam + PSN: PHJF
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