|Send News. Want a reply? Read this. More in the FAQ. News Forum - All Forums - Mobile - PDA - RSS Headlines Twitter|
“But at the same time, there’s a give back the other way too because everything we do in the game and the scope of the game has also been like, RAGE is the deepest game we’ve ever done. And part of that is that we want to make sure we’re not just appealing to a hardcore PC audience, but also to the console audience as well," says Todd Hollenshead in a video interview on RipTen. "So as much as the consoles may take away, I think they actually give back more in terms of what we’re able to do just to build out the game." Thanks PC Gamer.
Copyright © 1996-2018 Stephen Heaslip. All rights reserved.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2018 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 22 April 2018, 20:16.