Op Ed

truepcgaming - Visual Noise: A Criticism of HUDs.
Having a player’s health, ammunition, inventory, and abilities always visible is a staple of the gaming medium, but one that we may be better off learning to deal without. I make this claim based solely on the experiences of noticing that virtually all games get better without an always-on interface. I’ve managed to nix 90% of the unnecessary HUD materials off New Vegas through two mods, and the result is a game that is unquestionably more immersive, balanced, difficult, and above all, beautiful.

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Re: Op Ed
Sep 17, 2011, 17:57
13.
Re: Op Ed Sep 17, 2011, 17:57
Sep 17, 2011, 17:57
 
I agree with a lot of the comments here. Sometimes HUD's are great, other times not.
One HUD system that I really like is that of Dead Space. You see your health on your character and ammo on your weapons. They did a good job of having a HUD while not having a standard HUD. Granted, something like that wouldn't work too well in other games, but for that it was perfect.
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