Syndicate FPS Confirmed for Next year

EA follows the leak of Syndicate details with the official announcement of the Syndicate remake, confirming this is a first-person shooter as in the works at Starbreeze Studios for release for Windows, Xbox 360, and PlayStation 3 early next year. "We are excited to finally reveal what we’ve been working on the past couple years," says Mikael Nermark, CEO of Starbreeze Studios. "It's been a great experience working with EA, and an amazing opportunity for us to use our expertise in the first person shooter and action genres to bring back, and reignite, the signature action/espionage gameplay of Syndicate." Here's more:
Set in 2069, Syndicate takes players into a dark, Machiavellian world run without government oversight with many syndicates vying for total dominance of their local market place. With no one to question their intentions or actions, three mega corporations – Eurocorp, Cayman Global, and Aspari – are at the forefront of this brutal war for control of the pivotal American market. In the world of Syndicate, everything is digitally connected, including the people. Players aren’t limited to the weapons in their hands. Through DART 6 bio-chip technology implanted in their head, players can slow down time and breach the digital world around them to take down their foes using a variety of upgradable hacking mechanics. Syndicate’s blend of fast-paced, futuristic, action shooter settings and story combined with innovative chip breach gameplay instantly immerses players in a unique digital world.

“Our goal with Syndicate is to provide a challenging action shooter for today’s gamers as well as fans of the original. I’m sure they will enjoy and recognize the legacy that made it such a classic,” says Jeff Gamon, EA Partners Executive Producer. “Fans of the franchise will recognize many weapons and environments in the game, but in a whole new way. The game also provides a separate and deep 4-player co-op mode featuring missions from the original cult classic, which adds another layer of depth to the overall experience.”
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Re: Syndicate FPS Confirmed for Next year
Sep 12, 2011, 14:42
43.
Re: Syndicate FPS Confirmed for Next year Sep 12, 2011, 14:42
Sep 12, 2011, 14:42
 
Beamer wrote on Sep 12, 2011, 14:19:
Do you really think that Ford many any real profit on a car that sold under 700 per year?

No, but that was largely due to Ford's lack of dealer price control, not because "Hey, I know, we're going to re-birth a legend so we can sell more Focuses." Are you not familiar with the Coletti years at SVT? It certainly seems that you aren't.

Ford stated that the GT had an MSRP of 150K. Dealers often marked them up to 250K or more. This dropped their market to ~10% of what it could have been.

You're also forgetting that during Bill Ford's reign, he wanted to get Ford back in to racing other than rednecks turning left for 2 hours on a Sunday. The idea was for Ford to go to Le Mans with an LMP1 Ford "GT" and then branch out in to FIA GT (which did happen) and other GT series (ALMS and Rolex come to mind).

I would agree that the "Terminator" Cobra of 03 and 04 were built expressly to sell more GTs given that the GT body style of those years was very long and tooth and sales had slumped. They needed a stop gap measure between that body style and the "retro" boat they were going to introduce.

Like I said, if you wanted to sell F-150s, you look at the Lightning. Ford's very, very good at marketing their cash cow vehicles and I've yet to see Ford try and cross-segment two completely separate demographics that do not share the same consumer buying trends.

"Just take a look around you, what do you see? Pain, suffering, and misery." -Black Sabbath, Killing Yourself to Live.

“Man was born free, and he is everywhere in chains” -Jean-Jacques Rousseau

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