Set in 2069, Syndicate takes players into a dark, Machiavellian world run without government oversight with many syndicates vying for total dominance of their local market place. With no one to question their intentions or actions, three mega corporations – Eurocorp, Cayman Global, and Aspari – are at the forefront of this brutal war for control of the pivotal American market. In the world of Syndicate, everything is digitally connected, including the people. Players aren’t limited to the weapons in their hands. Through DART 6 bio-chip technology implanted in their head, players can slow down time and breach the digital world around them to take down their foes using a variety of upgradable hacking mechanics. Syndicate’s blend of fast-paced, futuristic, action shooter settings and story combined with innovative chip breach gameplay instantly immerses players in a unique digital world.
“Our goal with Syndicate is to provide a challenging action shooter for today’s gamers as well as fans of the original. I’m sure they will enjoy and recognize the legacy that made it such a classic,” says Jeff Gamon, EA Partners Executive Producer. “Fans of the franchise will recognize many weapons and environments in the game, but in a whole new way. The game also provides a separate and deep 4-player co-op mode featuring missions from the original cult classic, which adds another layer of depth to the overall experience.”
Beamer wrote on Sep 12, 2011, 14:19:
Do you really think that Ford many any real profit on a car that sold under 700 per year?
The Advocate wrote on Sep 12, 2011, 13:35:
Not even close. Did you ever read about the GT or the interviews with Colletti about the GT? The GT was meant to be an all American supercar killer without the supercar price tag. It was to re-birth what the original GT was, America's answer to European engineering.
Nobody went in to a Ford dealer looking for a GT and said "Well, golly, I guess I should buy a totally different type of vehicle instead. I wanted a sports car but, fuck it, I'm gonna buy something I can haul dirt in."
briktal wrote on Sep 12, 2011, 12:39:
Why does a "classic" gaming IP have to be limited to only one genre? There are Star Wars space sims, shooters/action games, strategy games and even a racing game that isn't that bad. I haven't heard a ton of people crying out that WH40k Space Marine isn't a strategy game. These sorts of things can be fine if a) the game itself doesn't suck b) they stick with the setting and feel of the originals. Of course, there's no guarantee either of those things will happen.
Beamer wrote on Sep 12, 2011, 12:32:
Actually a Ford GT is a halo car that's used to get people into the Ford dealership. It's well known that they won't buy a Ford GT, and that a Ford GT won't turn a profit, but the hope is they'll walk in, see how cool Ford is, and walk out with a new Ford F-150.
nin wrote on Sep 12, 2011, 11:35:Creston wrote on Sep 12, 2011, 11:32:nin wrote on Sep 12, 2011, 09:54:
Even the new cover art reminds me of the latest DX.
Hey, they turn this into something similar to Deus Ex, and I'm all over it like hot butter.
Creston
I thought the same, but like I said yesterday, I can see why fans of the original wouldn't want that.
Beamer wrote on Sep 12, 2011, 12:32:In reality, the Ford dealership didn't even know how to deal with the people who were actually interested in the Ford GT itself. Didn't even offer them water or coffee
Actually a Ford GT is a halo car that's used to get people into the Ford dealership. It's well known that they won't buy a Ford GT, and that a Ford GT won't turn a profit, but the hope is they'll walk in, see how cool Ford is, and walk out with a new Ford F-150.
Beamer wrote on Sep 12, 2011, 11:18:
I wonder if Castle Wolfenstein fans sent John Carmack hate mail when Wolfenstein 3D was announced. "It needs to be a third person stealth based platforming game, you're apologizing for the industry and ruining the entire concept!!!!"