Syndicate FPS Confirmed for Next year

EA follows the leak of Syndicate details with the official announcement of the Syndicate remake, confirming this is a first-person shooter as in the works at Starbreeze Studios for release for Windows, Xbox 360, and PlayStation 3 early next year. "We are excited to finally reveal what we’ve been working on the past couple years," says Mikael Nermark, CEO of Starbreeze Studios. "It's been a great experience working with EA, and an amazing opportunity for us to use our expertise in the first person shooter and action genres to bring back, and reignite, the signature action/espionage gameplay of Syndicate." Here's more:
Set in 2069, Syndicate takes players into a dark, Machiavellian world run without government oversight with many syndicates vying for total dominance of their local market place. With no one to question their intentions or actions, three mega corporations – Eurocorp, Cayman Global, and Aspari – are at the forefront of this brutal war for control of the pivotal American market. In the world of Syndicate, everything is digitally connected, including the people. Players aren’t limited to the weapons in their hands. Through DART 6 bio-chip technology implanted in their head, players can slow down time and breach the digital world around them to take down their foes using a variety of upgradable hacking mechanics. Syndicate’s blend of fast-paced, futuristic, action shooter settings and story combined with innovative chip breach gameplay instantly immerses players in a unique digital world.

“Our goal with Syndicate is to provide a challenging action shooter for today’s gamers as well as fans of the original. I’m sure they will enjoy and recognize the legacy that made it such a classic,” says Jeff Gamon, EA Partners Executive Producer. “Fans of the franchise will recognize many weapons and environments in the game, but in a whole new way. The game also provides a separate and deep 4-player co-op mode featuring missions from the original cult classic, which adds another layer of depth to the overall experience.”
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Re: Syndicate FPS Confirmed for Next year
Sep 12, 2011, 11:31
20.
Re: Syndicate FPS Confirmed for Next year Sep 12, 2011, 11:31
Sep 12, 2011, 11:31
 
Riker wrote on Sep 12, 2011, 11:25:
I hope it's a good FPS. I do pine for isometric gaming sometimes, but I realize that it's just not in vogue anymore. Probably because of how unweildly it is to control an isometric game with a gamepad... not that they're any good at controlling FPSs either, mind you.

There are still a few, with that number growing.
They just don't sell well so a team like Starbreeze will never be able to produce one and cover expenses, and no one would be able to afford the Syndicate name on the sales a isometric game would bring in. So indie teams need to innovate in gameplay and game design rather than use one that's been dormant for 15 years.

I don't see the loss there. It's certainly better than eastern european teams buying the name and running it into the ground like JA.
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