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2013: the Year Digital Sales Will Pass Retail - DFC

DFC Intelligence has an abstract of their Worldwide Market Forecasts for the Video Game and Interactive Entertainment Industry report ($3,495.00, but if you act now you get a set of steak knifes). This says their analysis shows we should expect sales of video games through digital channels to surpass retail sales by 2013, also forecasting the worldwide video game market to reach $81 Billion by 2016 (thanks Gamasutra). They report that PC and mobile games will lead the way:

DFC Intelligence forecasts that the greatest growth area for the game industry is PC games and games for other mobile devices such as smart phones and tablets. The good news is that these areas by and large expand the audience and do not take away from the existing business. “Games on Facebook and products like the iPad help expand the audience and the way products are delivered. The console business is firmly established and suffers mainly from the reluctance of hardware manufacturers to commit to expensive new products,” claims Cole.

6. Re: 2013: the Year Digital Sales Will Pass Retail - DFC Sep 8, 2011, 10:56 kanniballl
Rhett wrote on Sep 7, 2011, 22:01:
I'd still go out of my way for a physical copy. You just know that publishers won't go for a cheaper price, when going digital.

Definitely... though my impression is that Steam has more frequent sales on decent stuff more often than Brick-And-Mortar shops around me. But the regular prices are the same.

Retailers will price things at what the market is willing to pay. If people are willing to pay the same price for a downloadable game vs a disk + box then they'll leave it there.

They're not going to say "Hey, let's lower prices so our profits don't increase" unless they decide they want to drive all sales through their own sites and put the stores out of the PC-Gaming game. But they won't do that because they're going to want to keep selling disks in stores to kids using their allowance + birthday money + etc or for those that don't have broadband.

I'm pretty sure online comics from Comixology are the same price as print, even though I have to imagine the publishers + site saving a lot of cash on materials + printing + shipping + storage. But the convenience of having having them OnDemand (even when travelling) and saving a bunch of shelf space negates that complaint for me.
"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you."
-Fry, Futurama
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