TORWars' interview with Georg Zoeller talks with the Principal Lead Combat Designer on Star Wars: The Old Republic, picking up many details on how combat will operate in the upcoming Star Wars MMORPG. Georg talks about the challenges of staying faithful to the source material, the roles the various advanced classes will be able to fill, stealth, PvE versus PvP skills, ranged versus melee combat, the role of lightsabers and Force powers, and balance issues.
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2017 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 17 August 2017, 01:43.